{"author_link":"\/author\/tesrym\/","author_name":"Tesrym","author_uid":"34160","comments":[{"author_name":"Tesrym","author_uid":"34160","time":"Apr 28, 2014 @ 5:45am","epoch":1398663600,"text":"I am sorry I forgot to lock the mouse cursor to the web build.\r<br\/>Will try to do that later :)"},{"author_name":"nesis","author_uid":"2726","time":"Apr 29, 2014 @ 6:30am","epoch":1398752700,"text":"A good effort with the modelling, but I can see how you've over-scoped. Better luck next time!"},{"author_name":"Simon@LD","author_uid":"33672","time":"Apr 29, 2014 @ 8:17am","epoch":1398759120,"text":"Impressive graphics and animations given the time span! A little audio would do wonders though. I think with a little better scoping, next LD you'll create a really cool game!"},{"author_name":"simon02","author_uid":"34687","time":"Apr 29, 2014 @ 1:53pm","epoch":1398779280,"text":"Too bad you ran out of time, because you really got something going here."},{"author_name":"sandbaydev","author_uid":"2926","time":"Apr 29, 2014 @ 1:55pm","epoch":1398779400,"text":"Has a win condition, has a lose condition. That's more than many games have :) You finished on time, good. Would have wanted more action right away.\r<br\/>\r<br\/>Very cool intro :)"},{"author_name":"RARoadkill","author_uid":"13308","time":"Apr 29, 2014 @ 1:57pm","epoch":1398779520,"text":"I like seeing people shoot high in ludum dare game, so many are super small so they can be sure they finish. I like the start that you have here. Would like to see it when it is more finished.\r<br\/>good work"},{"author_name":"dusho","author_uid":"36575","time":"Apr 29, 2014 @ 1:58pm","epoch":1398779580,"text":"webplayer without mouse lock is unplayable, you can just move around, but as soon as I try to fire, webplayer will loose focus"}],"images":["ld29\/34160-8f5ba890044679354cd51d935ddab87e.jpg"],"links":[{"url":"https:\/\/googledrive.com\/host\/0B1_uZGJDu2eqNk1oTUt3MEhKQXM\/Finalized(Web).html","text":"Web"},{"url":"https:\/\/googledrive.com\/host\/0B1_uZGJDu2eqYWdqbnptckxHYUU\/Unique Name For A Game.zip","text":"Windows"},{"url":"https:\/\/googledrive.com\/host\/0B1_uZGJDu2eqYWdqbnptckxHYUU\/Source.zip","text":"Source"}],"metadata":{"g_key":"20310","g_author":"34160","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20339","g_title":"Unique Name For A Game","g_status":"UCHK1","g_place":"1167","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/34160-shot0.png-eq-900-500.jpg"],"text":"The polish of the game is beneath the surface.\r\n\r\nYes, I over-scoped and ended up with this.\r\nIt barely has win\/lose conditions, but submits anyway.\r\n\r\n\r\nNotes about the game:\r\nYellow small boxes is ammunition.\r\nF for flashlight.\r\nScroll wheel derp.\r\nR for reload.\r\nMonsters has a shitload of hitpoints.\r\n\r\nLose condition: Get eaten.\r\nWin condition: Get to the escape dropship(Not the one you spawn in. Possible, but that's cheating!)","title":"Unique Name For A Game"}