Beneath the GRID by xehbit

[raw]
made by xehbit for LD29 (COMPO)
Ran out of time to add more levels and extra shader codes and more stuff, hopefully i will make something awesome next time :-)

Have fun playing this simple game.

!!WARING!! You need a browser with WebGL support (i prefer firefox or google chrome).
I've tested this game in google chrome.

How to play, check the ingame instructions.

Ratings

Coolness 17% 2054
Overall 3.47 278
Fun 3.29 340
Graphics 3.18 545
Innovation 4.00 68
Theme 3.71 178

Feedback

conormn
28. Apr 2014 · 05:14 UTC
Really like this idea. Would love to be able to see some indicator of the current block direction and some nice audio. Great job tho.
Elforama
28. Apr 2014 · 05:14 UTC
Very interesting gameplay mechanics. God job with this.
ovenchips
28. Apr 2014 · 08:37 UTC
Very nice - you have the structure in place to generate lots more levels now. I found it hard to remember which direction both blocks were facing at first, but then I realised that that was part of the challenge. Good job and a nice use of WebGL!
Corné Dorrestijn
28. Apr 2014 · 11:55 UTC
Nice game, its a bit hard though to figure out where the cube will be going which can also make it more fun.
Afal
28. Apr 2014 · 17:18 UTC
This is really cool. I like the idea. Took a bit of trial and error to move the cube halves though >_<
tomvert
28. Apr 2014 · 19:57 UTC
Really nice concept and presentation, the difficulty ramps up too quickly though, but I love this minimalistic style.
mtinkerhess
29. Apr 2014 · 02:40 UTC
I won!

Really nice presentation, clean graphics and the rotation of the camera plays well with the disorientation of keeping track of both squares at once. Clever puzzle game!

Agree with the other comments that a direction indicator would be useful. And more levels because I want to keep playing!
Jellycakes
29. Apr 2014 · 04:07 UTC
Cool, really nice concept. Would love to see a polished version, and maybe some more levels. Nice job!
GeorgeBroussard
29. Apr 2014 · 04:23 UTC
Fun and original puzzle game. Well done for 40hrs. Would continue to add to it and polish and consider mobile release. Some sort of direction indicator, maybe, or non spinning grid? I do like the spinning and seeing things closer and it being more dynamic, though.
TeamOmni
29. Apr 2014 · 18:28 UTC
Interesting concept, i feel like it did need some indication as to which way the block were facing. Otherwise pretty good!
InfectionTeam
29. Apr 2014 · 23:55 UTC
Lack of an indicator of which direction we are facing really made it difficult to play xD
Skencer
30. Apr 2014 · 17:49 UTC
that's a nice game. I agree with previous comments though. some indication of direction would have been useful. I've never played a game quite like this.
sP0CkEr2
06. May 2014 · 02:18 UTC
really kool idea - block direction indicator would have been great as well as some small sounds when moving, etc - excellent theme - nice job