Underneath Your Skin by thinkster

[raw]
made by thinkster for LD29 (COMPO)
Click on the heart to create a blood cell and deliver it to your limbs without bumping into your veins! Save your limbs before they turn blue!

First time making a game with unity so spend most of the time figuring out how things worked. Hope you enjoy and find it frustrating but fun!

Ratings

Coolness 62% 3
Overall 3.17 574
Audio 2.14 854
Fun 3.17 420
Graphics 2.63 892
Humor 2.74 362
Innovation 3.80 121
Mood 2.84 702
Theme 3.83 116

Feedback

zerebruin
27. Apr 2014 · 21:00 UTC
Cool idea, needs a highscore of some sort!
philip_sinclair
28. Apr 2014 · 12:20 UTC
Wow. What a fantastic idea and game, and nicely on theme. It would have been nice to know if I was progressing towards anything, or how many points I was scoring while in-game, but that's me being fussy. Brilliant!
philip_sinclair
28. Apr 2014 · 12:21 UTC
Wow. What a fantastic idea and game, and nicely on theme. It would have been nice to know if I was progressing towards anything, or how many points I was scoring while in-game, but that's me being fussy. Brilliant! My fave game so far.
TheExGenesis
28. Apr 2014 · 21:13 UTC
Does it ever end? Anyway, really cool mechanic, the whole game screems of urgency when the limbs are about to become blue! Very nice work!
ix
28. Apr 2014 · 21:14 UTC
Wow, it's hard being the circulatory system. I really like how the camera control works -- feels really well tuned.
Gaeel
28. Apr 2014 · 21:14 UTC
Nice idea!
MaesK
28. Apr 2014 · 21:42 UTC
Ok, who needs feet anyway? They are way too far to get the blood cell there! :D

Nice work, a really original use of the theme. It makes you feel more nervous as time passes, adding pressure to the player very effectively.

But it's way too hard for me, that waist is too thin! Haha
Boodog
29. Apr 2014 · 14:30 UTC
Awesome job! :D
Wir
29. Apr 2014 · 15:09 UTC
AWESOME idea!!!
CodeNMore
29. Apr 2014 · 15:09 UTC
Once I got the hang of it it was actually a challenge and somewhat fun!
Nelly
29. Apr 2014 · 15:12 UTC
Any rules/tutorials will be nice for it)
WeaselZone
29. Apr 2014 · 15:12 UTC
Really fantastic idea, well made. I'd love to see where one could take that game!
callidus
30. Apr 2014 · 16:11 UTC
nice idea, nicely done, quite hard but it built a good sense of urgency
TheGamingProject
30. Apr 2014 · 16:15 UTC
That was awesome! Super simple and really fun!
javifugitivo
30. Apr 2014 · 16:17 UTC
Yeah, a highscore would be fantastic, very addicting game!
Mekuri
30. Apr 2014 · 18:53 UTC
I loved the idea. It had the "right amount" of frustration. A very simple, yet original game. Good job! - The heart beat sound did get a tad too annoying when you were about to fail- Good job!
Kate Kligman
01. May 2014 · 15:10 UTC
Great idea and very nicely done.
Dreii
02. May 2014 · 19:32 UTC
Oh wow! that was stressful lol very well designed tension!
gnerkus
06. May 2014 · 10:26 UTC
You're a very talented game designer and developer. Thank you so much for the inspiration.
jujule
06. May 2014 · 21:53 UTC
Best idea so far. I love the art too. You die pretty fast so it wasn't immediatly obvious to me that I was doing the right way. Maybe successful actions should have more visual or auio feedback. And I agree with the first comment: it needs highscore ranking.
joe40001
08. May 2014 · 09:59 UTC
Interesting idea and fun, not sure the difficulty balance is quite right, but I suppose that if you made it easier there is a small risk the player could play indefinitely.

Good entry. :)
drilltail
19. May 2014 · 23:53 UTC
So this is why my feet are always numb.