our god lives underground by Andrew Shouldice

[raw]
made by Andrew Shouldice for LD29 (COMPO)
This game uses the arrow keys and mouse.

Ratings

Coolness 51% 3
Overall 4.09 24
Audio 4.23 7
Fun 2.96 607
Graphics 4.63 3
Humor 2.10 807
Innovation 3.46 290
Mood 4.79 1
Theme 4.13 20

Feedback

Crabman
27. Apr 2014 · 21:01 UTC
Daaaaaaaaaaaamn, that is awesome. O_O
Geckoo1337
27. Apr 2014 · 21:15 UTC
The graphic is really cool - some strange and beautiful aspect. Black and white is a good choice. The story seems hypnotic like an old poem. I would understand how you can obtain this result with pixel design. Well done ++
Balloonsfor600
27. Apr 2014 · 21:35 UTC
Love the graphics on this one. Very nicely done.
XenosNS
28. Apr 2014 · 00:18 UTC
That atmosphere, so good.
kato
28. Apr 2014 · 00:41 UTC
amazing!
lokijki
28. Apr 2014 · 02:39 UTC
This is absolutely beautiful. Amazing job.
Kino333
28. Apr 2014 · 02:45 UTC
Overall this was wonderfully done. The graphics were very fitting, the sounds made me jump and uneasy, and everything synced up nicely to set an amazing mood.
I want to know what the heck he found!
moonmagic
28. Apr 2014 · 04:13 UTC
Beautiful. Succinct abyss experience. So many fun little touches (the skittering animals..!) Humble ritual embedded in impossibly huge structures.
rylgh
28. Apr 2014 · 04:48 UTC
goddamn that was great
primaerfunktion
28. Apr 2014 · 07:38 UTC
That was really wonderful. Great atmosphere!
Pierrec
28. Apr 2014 · 09:38 UTC
The graphics and atmosphere are perfect! I shivered when I first use the elevator. The perception od depth is really well done.

I would enjoy a longer version.
conormn
28. Apr 2014 · 15:45 UTC
Outstanding job! I too would love to stay longer in this world.
TomCooper3D
28. Apr 2014 · 16:59 UTC
those doors
MrShortee
28. Apr 2014 · 17:28 UTC
Beautiful atmosphere.
NightShadow0
28. Apr 2014 · 17:35 UTC
The atmosphere in this is superb, love the art style and sound design.
DesignerNap
28. Apr 2014 · 20:11 UTC
This game gets top marks for me all round. except maybe humor ;) really great atmosphere and feel. so impressed right now. great work
zanenga
28. Apr 2014 · 20:30 UTC
Top notch atmosphere. I like the concept. It should be developed further. Adding some puzzles and/or equipments could work. The pixelated filter bothered me, though. I don't know if it would be good for longer play sessions.
BoneDaddy
29. Apr 2014 · 00:12 UTC
Beautiful, amazing mood/atmosphere. I love the large grain sizes and awesome shadows. You really know how to put together a game
graebor
29. Apr 2014 · 02:08 UTC
Outstanding visuals and atmosphere, dude. Cool shadows and depth, good balance of detail/vagueness... really enjoyed exploring the space! Would love to play a more meaty/lengthy game in this style :)
andrewkennedy
29. Apr 2014 · 02:58 UTC
Good visuals, I really liked the mood you were able to portray!
Lissar
29. Apr 2014 · 02:59 UTC
Wow, I'm TOTALLY in love with the visual style. It builds up such an amazing mood, and the short length works great.
tchem
29. Apr 2014 · 03:18 UTC
That´s great,,, awesome atmosphere,,,, !!!!
micdoodle8
29. Apr 2014 · 03:26 UTC
Wow. Best graphical style I've seen so far. Sound design is flawless as well. Great entry!
NoorStudios
29. Apr 2014 · 04:35 UTC
WOW! I absolutely adore the graphical style and the sound design. This piece of art goes far beyond gaming.
Lost King
29. Apr 2014 · 05:31 UTC
Wow, the graphical effect really got me, along with the first elevator ride in the opening. The perspective did this game great justice especially for what was seemingly plain Unity cubes. Great work.
nesis
29. Apr 2014 · 05:50 UTC
Really loved the mood and atmosphere. Great use of postprocessing to nail the ambience, the music was very eerie and mysterious. I'd love to see this aesthetic composition combined with some kind of simple, driving mechanic.
Toki Anholmes
29. Apr 2014 · 08:03 UTC
Amazing job here, art and audio are really stunning. I would like to play a longer version !
Flux
29. Apr 2014 · 09:47 UTC
This is amazing. Did you really make this in 48 hours? The sound.. the mood.. wow!
tomvert
29. Apr 2014 · 11:17 UTC
Awesome art style, it's visually very powerful despite the small window. It suggests a lot of things and makes my imagination run free, I love it !
mechabit
29. Apr 2014 · 11:32 UTC
Wow, it's a short experience but you packed a lot in there. Love the aesthetic and the atmosphere. Audio design was spot on as well.
BoTreats
29. Apr 2014 · 14:43 UTC
So beautiful! Fun to explore, and a great experience.
donan
29. Apr 2014 · 14:56 UTC
This is epic. Its awesome. Its the best mood i have seen in this contest. Congratulations!
rpgwhitelock
29. Apr 2014 · 19:50 UTC
Really good. I think the noise/static effect is overplayed in LD, but you it had a nice contrast against the silence underground. Dante in miniature! Top down Gustave Dore.
Mase
30. Apr 2014 · 00:39 UTC
Very nice visual style... great sound effects too.
elliottd
30. Apr 2014 · 00:43 UTC
how you do that tho
ehtd
30. Apr 2014 · 00:54 UTC
Loved the feel
GFM
30. Apr 2014 · 02:48 UTC
The graphics, mood and sound in this game were great! Until I got to the ending... It was somewhat anti-climatic... I mean, what did he find? Why was he going after something (and also what was he going after)?

Still, it's an awesome entry for 48h! =D
cageinabird
30. Apr 2014 · 09:39 UTC
Best audio I've seen so far. It looks oustanding too!
marccspro
30. Apr 2014 · 11:00 UTC
The sound in this game is very well made !
Romko Pidstryhach
30. Apr 2014 · 11:05 UTC
WOW! That's incredible! I am a big fan of atmoshperic games and this is one of the best I've played so far! Amazing job.
Jonochrome
30. Apr 2014 · 11:40 UTC
Simply incredible style and setting.
GertJohnny
30. Apr 2014 · 22:08 UTC
Atmosphere and style are top notch.
Split82
30. Apr 2014 · 22:44 UTC
Awesome mood and graphics. I'm glad someone else made B&W game too :)
SaintHeiser
01. May 2014 · 10:13 UTC
Very athmospheric game! Oh. Not game actually. Just some interactive story.
Visuals are great. What about article "how make pixel graphic in Unity"?

P.S. Waiting for more polished version. Now its looking promising =)
pLaw
01. May 2014 · 13:17 UTC
Gorgeous visuals and audio. Your game is really strong when it comes to atmosphere and mood. For my taste, I'm missing some more interaction. But still it's one of the better (or best) games I've seen this LD so far.
PapyGaragos
01. May 2014 · 14:54 UTC
I had some pretty heavy graphical glitches which made it really hard to understand what was going on, or even find this game beautiful. I will come back to it later (didn't rate yet)
TobiasW
02. May 2014 · 00:21 UTC
Oh, cool! I was hoping you'd make another entry this time :)

There isn't much (or any) gameplay, but the atmosphere definitely makes up for that. I could've done without those big grains, but the perspective (I don't think I've seen any 3d game with that much perspective in top down yet) and the shadows were really awesome! My favourite part were those little critters and how they shyly retreated from my light.
shadow64
02. May 2014 · 08:05 UTC
I have to say. While it's not a "game" per say and more of an experience, it's still an impressive one. The use of the camera angle, lighting, black and white, static effect, and sound? This has to be the game with the best mood that I've played.

Very well done. This was a pleasure. I'm really impressed. Thanks for playing and rating mine. :D
Clément Duquesne
02. May 2014 · 12:03 UTC
WOW what a gorgeous mood i love it !
BeeintheCarGames
02. May 2014 · 16:02 UTC
Wow. That was so tonal and amazing. Fantastic job!
CruelMotivator
02. May 2014 · 19:55 UTC
Good style, but you will add gameplay?
allinlabs
02. May 2014 · 21:20 UTC
Too short. A lot of good things though: loved the architecture work you done, there some neat ambient sounds, and the black and white contrast is superb. Not much to do in the game (simple puzzle mechanics like in Ico would be wonderful), but I think that ok, it's contemplative and there's a lot done for a 48h entry. Well done!
porglezomp
03. May 2014 · 00:46 UTC
WOW. This is the one of the most beautiful games I've ever played. For 48 hours, it's amazing.
MrLeePerry
03. May 2014 · 04:28 UTC
Love the environment! Great construction and style of course... just really well done. Nice nice work!
Dreii
03. May 2014 · 05:35 UTC
Wow awesome shader, that plus the audio set an amazing mood!
cbear_wallis
03. May 2014 · 13:52 UTC
wow...this is really awesome!
Thorig
03. May 2014 · 15:08 UTC
The ending is not that great, but this is one of the best entries I have played this Ludum Dare. I would love an explorer game like this.
TeamFlare
04. May 2014 · 01:35 UTC
Wonderful atmosphere, the highcontrast pixelated look works very well, maybe a bit too much motion in the noise. would love a windows version I can play fullscreen :) Very cool entry! :)
GarethIW
04. May 2014 · 07:23 UTC
Astounding look and feel!
pansapiens
04. May 2014 · 10:53 UTC
A stunning little experience. Thanks for sharing. Normally this is the part of the comment where I go "but you should add/change yadda yadda", but in this case .. it is what it is and I enjoyed it.
NickZangus
04. May 2014 · 19:31 UTC
Amazing! Incredibly immersive ... Great job!
MarloweX
04. May 2014 · 20:45 UTC
Creepy and sad in a way few games are. Played twice in a row to really dig it in. My congratulations on this achievement, man
porousnapkin
05. May 2014 · 14:34 UTC
That was incredibly evocative. Fantastic job.
lekochen
07. May 2014 · 13:04 UTC
Wow...this is awesome. The lighting, the architecture, the atmosphere...
abayb
08. May 2014 · 20:01 UTC
That was amazing! The sound was amazing!
mcapraro
08. May 2014 · 22:28 UTC
first off, i am a huge fan! i loved probe team (even did a few posts trying to recreate it in flash). this is so awesome! you really capture mood and set the atmosphere so well in your games. this feels so simple but has a lot of depth and i was at the edge of my seat.

cant wait to see more from you!
Teesquared
11. May 2014 · 14:34 UTC
It's hard to judge since the visuals are so immersive. I enjoyed "experiencing" your game ... an interactive opening cinematic :) I finished wanting to play it.
Anoarith
11. May 2014 · 14:53 UTC
That was so great *o* !
petey123567
14. May 2014 · 00:58 UTC
Those scuttlebugs! Hot damn!
howieV (binarygirl)
14. May 2014 · 02:27 UTC
best one ive played.. so atmospheric ..good job man :)
ChuiGum
14. May 2014 · 06:40 UTC
5/5 for graphics! Amazing graphics! Great job!
GeorgeBroussard
14. May 2014 · 06:52 UTC
Great sense of mood and I liked the visuals. I walked forward and rode a couple of elevators? Did I miss anything? Would keep working on it and add gameplay. Would be a neat little rpg.
Zerkruemler
14. May 2014 · 06:53 UTC
Graphics and Audio are absolutely outstanding. Very well done, a nice experience especially the details like the camera speed and mouse usage.
Ditto
14. May 2014 · 09:57 UTC
Hooooooly shit? What was that, this is superb! Congrats, this is art!
kristof
14. May 2014 · 12:57 UTC
Wow, this was a very nice experience! Great use of atmospheric sounds and visual effects. I could not get it to play fullscreen as the right mouse button did not open the context menu. That would have been even better. Great work!
okkolobr
14. May 2014 · 21:39 UTC
Great visuals and sounds.
DesignerNap
15. May 2014 · 20:27 UTC
out of all the LD entries I have played I keep coming back to this one. Is the main character the god? is he visiting the god? is the god the thing at the end? if the main character IS the god, is he returning home? from where?... I don't want any of these answered but that is what I have been thinking about. :) great work.
Suese
16. May 2014 · 12:30 UTC
Visually great, a game? Not so much.
kristoffer zetterberg
18. May 2014 · 13:14 UTC
whoaaa, amazing graphics and atmosphere!
Make A Game
19. May 2014 · 14:06 UTC
Visually striking, liked it very much. Great work.
xdegtyarev
19. May 2014 · 20:38 UTC
Wooow! Man, this it superawesome!
IAmSpencer
19. May 2014 · 20:50 UTC
amazing overall 'feel' to the game, the static black&white was a good idea, amazing job!
Dans17
19. May 2014 · 21:15 UTC
I love the graphics and mood. I just wish there was more gameplay
deadarius
20. May 2014 · 10:15 UTC
Man, can you please do windows exe?