{"author_link":"\/author\/sebbernery\/","author_name":"S\u00e9bastien","author_uid":"484","comments":[{"author_name":"AlexTheLionHeart","author_uid":"33616","time":"Apr 28, 2014 @ 3:07am","epoch":1398654120,"text":"Cool game !!!!!!!!!!!!"},{"author_name":"xevozfighter","author_uid":"10433","time":"Apr 28, 2014 @ 4:31pm","epoch":1398702360,"text":"I quite enjoyed this game.  Nicely done in 48 hours."},{"author_name":"Sodaware","author_uid":"10712","time":"Apr 28, 2014 @ 4:33pm","epoch":1398702480,"text":"It took me a few tries to figure out how to defuse things (I didn't realise it needed a double tap), but after that it all made sense. I like how the detector works, and the gradual colour change helps a lot.\r<br\/>\r<br\/>The movement and turning speed is a little slow for the larger areas. Might have been nicer to have a run\/sprint key (although I can see why you'd want to move slowly in a mine field)."},{"author_name":"okeedokeben","author_uid":"36391","time":"Apr 28, 2014 @ 4:34pm","epoch":1398702540,"text":"Cool idea! The rotation speed of the player feels very slow, but walking movement feels good."},{"author_name":"ALobker","author_uid":"31811","time":"Apr 28, 2014 @ 4:37pm","epoch":1398702720,"text":"Nice game, but the controls got stuck sometimes."},{"author_name":"loxo","author_uid":"23206","time":"Apr 28, 2014 @ 4:42pm","epoch":1398703020,"text":"Good idea, that fits the theme very well. The game easily manages to build up tension. Three things I would like to see in an improved version: Collision detection that is more forgiving, improved graphics and an in-game tutorial instead of the text screen in the beginning."},{"author_name":"igwb","author_uid":"34468","time":"Apr 28, 2014 @ 4:44pm","epoch":1398703140,"text":"As mentioned before, the controls are quite tricky. -1 for not beeing able to use WASD and not beeing able to move backwards. good concept though."},{"author_name":"Daniel X. Moore","author_uid":"2816","time":"Apr 28, 2014 @ 6:50pm","epoch":1398710700,"text":"Pretty fun overall, it was easy to get the hang of and interesting to play!"},{"author_name":"tompudding","author_uid":"12467","time":"Apr 28, 2014 @ 8:05pm","epoch":1398715200,"text":"Great idea, really good use of the theme."},{"author_name":"theholychicken","author_uid":"25095","time":"Apr 28, 2014 @ 9:06pm","epoch":1398718860,"text":"Very cool indeed! One thing is that the mines stay in the same place after I restart the level, but that could be intentional.\r<br\/>Great work!"},{"author_name":"Marcus_siactro","author_uid":"28746","time":"Apr 29, 2014 @ 2:18pm","epoch":1398780780,"text":"Very interesting idea."},{"author_name":"mikhog","author_uid":"37089","time":"Apr 29, 2014 @ 2:21pm","epoch":1398780960,"text":"Haha cool, we also did a game with mines! I thought we would be the only ones! :)"},{"author_name":"Exergy","author_uid":"20119","time":"Apr 29, 2014 @ 2:27pm","epoch":1398781320,"text":"I really enjoyed this. Good take on the theme! Thank you :)"},{"author_name":"zedutchgandalf","author_uid":"18216","time":"Apr 29, 2014 @ 2:30pm","epoch":1398781500,"text":"First off: the rotation is really slow. And sometimes mines would go off while I was standing on the tile next to it and other times I could stand right on top of the mine to defuse it without it blowing up...\r<br\/>I like the idea though. It's one of the more original games this Ludum Dare :)\r<br\/>Some kind of explosion animation would also have been nice :P"},{"author_name":"mimic","author_uid":"34130","time":"Apr 29, 2014 @ 6:00pm","epoch":1398794100,"text":"Oh man! That beeping is so scary."},{"author_name":"stvr","author_uid":"26473","time":"Apr 29, 2014 @ 6:59pm","epoch":1398797640,"text":"A clever interpretation of the theme, not sure about the controls, but still a pretty neat take on the classic Minesweeper formula!"},{"author_name":"xdegtyarev","author_uid":"5862","time":"May 2, 2014 @ 6:51pm","epoch":1399056360,"text":"nice entry!"},{"author_name":"gre","author_uid":"18803","time":"May 4, 2014 @ 2:19pm","epoch":1399212840,"text":"Nice concept and gameplay! The wall almost have the same sprite that the dirt which is a bit hard to figure out where to move.\r<br\/>Otherwise graphics are great and game is fun!"},{"author_name":"cr2crstudios","author_uid":"37025","time":"May 5, 2014 @ 5:01am","epoch":1399265760,"text":"Cool man!"},{"author_name":"ioboi","author_uid":"26407","time":"May 6, 2014 @ 7:00pm","epoch":1399402500,"text":"Cool gameplay :)\r<br\/>It would be nice if I could walk back."},{"author_name":"Delca","author_uid":"24934","time":"May 11, 2014 @ 10:37am","epoch":1399804320,"text":"The idea was very well implemented, it was stressful to hear the beeping sound getting louder while knowing you could explode at any moment.\r<br\/>To add more replay value, you should randomize mines positions at least a little, because once you step on one, you can pinpoint it easily in the next try.\r<br\/>Anyway, good job!"},{"author_name":"attractivenerd","author_uid":"21956","time":"May 18, 2014 @ 9:59am","epoch":1400406840,"text":"Really enjoyed it, maybe you can increase rotation speed so  turning around doesn't take so long"}],"images":["ld29\/484-604c214452176545369e5011a237c1b5.jpg","ld29\/484-1fe3072c8aa0733fddf80febe0e1ce28.jpg"],"links":[{"url":"http:\/\/docs.bernery.eu\/gamejam\/Unminor\/","text":"Web"},{"url":"http:\/\/docs.bernery.eu\/gamejam\/Unminor\/unminor_linux.tar.bz2","text":"Linux"},{"url":"http:\/\/docs.bernery.eu\/gamejam\/Unminor\/unminor_win.zip","text":"Windows"},{"url":"http:\/\/docs.bernery.eu\/gamejam\/Unminor\/unminor_src.zip","text":"Source"}],"metadata":{"g_key":"20380","g_author":"484","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20409","g_title":"Unminor","g_status":"UCHK1","g_place":"594","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/484-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/484-shot1.png-eq-900-500.jpg"],"text":"Game where you have to defuse all hidden mines on the map.\r\nIt's hardly recommanded to play with sound.","title":"Unminor"}