Subterranean by MarioY19

[raw]
made by MarioY19 for LD29 (COMPO)
Not too bad for my second attempt.

I'm not as happy with this one as my first one. I wasted a lot of time struggling with AI and terrain.

The controls aren't perfect, the physics and the difficulty are a bit odd, and it's not the prettiest of games.

But I learned a lot from this, definately worth the time.

Edit:
So I actually had a 1 instead of a 0 that made only old players see the tutorial. So I think that covers the Bigfix later rule.
Here's a psudocode of the problem:
If (you played the game before){
load tutorial
}else if (you never played the game before){
load level 1
}

Ratings

Coolness 45% 1547
Overall 2.57 1094
Audio 2.68 597
Fun 2.67 856
Graphics 2.26 1105
Humor 2.18 748
Innovation 2.62 887
Mood 2.65 852
Theme 2.41 1080

Feedback

lonewookie
30. Apr 2014 · 13:29 UTC
I LOVE the concept, but the execution is a little difficult to play. Maybe implement an underground map as well? Great idea though!
snooze82
02. May 2014 · 08:10 UTC
It's hard - I didnt get it to the first place. I like the terrain and the music :)
BasselGaming
04. May 2014 · 08:52 UTC
Nice job! fun little game
Ragzouken
04. May 2014 · 09:09 UTC
good effort and glad to see you learnt a lot :)
BlazingFanfish
04. May 2014 · 09:18 UTC
Nice! The game is funny, though some level allow you to win without enter the underground.
CeriseGhost
04. May 2014 · 09:21 UTC
I really enjoyed the idea of this game. One thing that annoyed me is that the mini map doesn't match the direction that you are facing. it made it hard to plan where to "go deeper" :D
Benjamin
04. May 2014 · 10:46 UTC
Good idea !! There's not enough F1-mole-racer around :D
SevenKingdomsSurvivors
04. May 2014 · 19:42 UTC
I like the sound and the music. Took me a while even to win the first round.
BooleanByte
04. May 2014 · 19:44 UTC
Works grat, and a little challenging, but i don't realy se how it fits into the theme
Zerkruemler
04. May 2014 · 20:12 UTC
Oh my god, I played 3 Levels without knowing there is an undocumented subterran feature. Is this good or bad? I don't know.
After I found it accidantially, it was strange to use it. Even more difficult than not using it in my opinion.
I still don't know if this is good or not...
dertom
04. May 2014 · 20:12 UTC
First of all thanx for having also executables(for us linux-users). Me as a friend of this kind of games this love it. But the one level which was more chaos than clean road was almost impossible, at least to win. One thing I don't see here is the theme, but I do like topdown-cargames :D! Good job
HybridMind
04. May 2014 · 22:55 UTC
Couldn't ever get better than 6th place. Not really sure how this relates to the theme at all (besides being named as Subterranean.) It just looks like an asphalt racetrack in a grassy field. The car seems to control fairly well at least.
🎤 MarioY19
05. May 2014 · 16:51 UTC
I just realised that the tutorial level doesn't load up. For anyone confused there is an underground track you can dig to and from by pressing space.
Tifu
06. May 2014 · 10:34 UTC
It's an interesting idea, it's hard to use though, having to keep your eye on the minimap and your surroundings in a high speed race D: Would be more intuitive if the race track was parts asphalt and part dirt road, and you could only dig down on the dirt road parts. Also if the minimap would rotate to fit your orientation that would be helpful. The race is pretty challenging on its own, good job there :D