CAVE TO DOWN by kato
Use arrow keys to move
Space to dig
z to attack enemies
Special thanks to:
Bateria de jogos, for administering the event ludum dare gogogo!
Daniel Nascimento, for sending me a link to a website for creating the music of the game
Space to dig
z to attack enemies
Special thanks to:
Bateria de jogos, for administering the event ludum dare gogogo!
Daniel Nascimento, for sending me a link to a website for creating the music of the game
| Windows | http://kato.itch.io/cave-to-down |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35802 |
Ratings
| Coolness | 75% | 2 |
| Overall(Jam) | 2.78 | 608 |
| Audio(Jam) | 2.72 | 498 |
| Fun(Jam) | 2.77 | 492 |
| Graphics(Jam) | 2.95 | 534 |
| Humor(Jam) | 2.13 | 544 |
| Innovation(Jam) | 2.74 | 485 |
| Mood(Jam) | 2.43 | 656 |
| Theme(Jam) | 3.05 | 430 |
Make the game for Mobile!!! I see future for this game....
My idea was to be difficult
Spoiler solution:
Going farest corner, w8 for enemies to come, run to other corner and open :)
I like it!
I liked the graphics and the music was great. Where did you go to create the music?
That being said, nice little game, would definitively see that on mobile. Good work!
Thanks to all
Repeatedly mashing space instead of holding space was not obvious for me.
That being said, it's pretty good.
Nice job !
It would be nice to see this game expanded with some kind of strategic elements. Not being able to pass over holes, for example, could provide some depth to the experience.
could probably be modified into a decently fun mobile game.
Nonetheless, kudos to you for making a game this past weekend and seeing it to completion, not everyone always makes it through, and most people don't even try.
At first, I did not understand that you need to press Space repeatedly to dig up a square, mostly because the progress bar was hard to spot.
That being said, both graphics and audio are awesome. Good job!