Mining Under The Surface by Jamcount

[raw]
made by Jamcount for LD29 (COMPO)
I didn't really finish the game because i did it too relaxed. But i got a kind of playable result, i have used alot of time playing it myself. The game is my first game in Unity's 2D Engine, i heard Ludum Dare's are good to try something new, that's maybe one of the reasons there's so many bugs. Hope you like it.

-Jamcount

Ratings

Coolness 45% 1547
Overall 2.69 1016
Audio 1.91 924
Fun 2.50 976
Graphics 2.96 686
Humor 2.53 483
Innovation 2.42 1015
Mood 2.57 926
Theme 3.31 517

Feedback

Creeparoo
26. Apr 2014 路 10:53 UTC
Looks fun! I will take a look when it's finished!
馃帳 Jamcount
26. Apr 2014 路 11:35 UTC
Thanks
BigRat
26. Apr 2014 路 11:42 UTC
looks nice but i advice you to change controls space to jump,wasd to move z heat and x i don't know why ?
I started my project and its' rpg style so any comments will be Great
dkkarate
27. Apr 2014 路 17:55 UTC
Looks like it could be fun. What will your premmise be? Digging to get out, digging to find something, or just digging?
AgeNt_
28. Apr 2014 路 00:26 UTC
Pretty fun! Good job!
馃帳 Jamcount
28. Apr 2014 路 12:30 UTC
Thanks
ryebread761
28. Apr 2014 路 13:09 UTC
Good game, it it endless?
cageinabird
28. Apr 2014 路 13:13 UTC
Collapsing rock was a good mechanic - I liked that you could drop them on enemies. Took me a long time to die, is there an end?
馃帳 Jamcount
28. Apr 2014 路 13:25 UTC
ryebread761: It isn't endless it have 3 levels but it takes some time to get to the boss at each level.

cageinabird: Yes there's an end just takes some time to get there.
Geckoo1337
28. Apr 2014 路 20:48 UTC
It's not a bad game, but concept seems to me poor. With more time you may do a better game starting with it. Well done ++
MunkeeBacon
01. May 2014 路 00:28 UTC
The graphics were alright but it seemed like everything went way too fast.
TeamFlare
01. May 2014 路 00:31 UTC
nice Game !
Danvil
01. May 2014 路 13:17 UTC
Nice little game. Collision detection is a bit buggy.
馃帳 Jamcount
01. May 2014 路 13:39 UTC
Geckoo1337: Yeah, i wanted some more time, but most of the sunday i was at an airsoft battle...
MunkeeBacon: I think the pixel art worked out pretty good. i am not used to making 2D games and sprites.
TeamFlare: Thanks
Danvil: I didn't notice that.
archaeometrician
01. May 2014 路 14:29 UTC
Nice game ! The pixel art is perfect, the tools switching mechanics is a great idea! The challenge is real, not too easy, not too hard, it's perfect ! I read your comments saying you are not used making 2d games and sprites, you did a great job. Thank you !
KeyMaster
15. May 2014 路 21:17 UTC
Interesting concept and I enjoyed the physics. Obviously not finished and could need a better combat system, but could be cool if it could become more than one corridor.
馃帳 Jamcount
06. Jul 2014 路 16:53 UTC
archaeometrician: Thanks, for the great support!