{"author_link":"\/author\/gigitrix\/","author_name":"gigitrix","author_uid":"4783","comments":[{"author_name":"sausagely","author_uid":"37186","time":"Apr 28, 2014 @ 1:53am","epoch":1398649680,"text":"Love it! Wow this is so addictive. Awesome job dude!"},{"author_name":"Sim00n","author_uid":"29770","time":"Apr 28, 2014 @ 3:39am","epoch":1398656040,"text":"This game needs some audio and a little bit of explanation of what is going on. I liked the graphics. Nice job!"},{"author_name":"NicoM","author_uid":"32562","time":"Apr 28, 2014 @ 3:43am","epoch":1398656280,"text":"Great job:)"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 28, 2014 @ 4:04am","epoch":1398657540,"text":"Thanks Sim00n, I've updated the description a bit. Audio would have been nice, definitely on the feature list!"},{"author_name":"gikdew","author_uid":"18806","time":"Apr 28, 2014 @ 7:20am","epoch":1398669300,"text":"COOL!"},{"author_name":"strong99","author_uid":"8175","time":"Apr 28, 2014 @ 12:24pm","epoch":1398687540,"text":"Nice take on the classic mining games."},{"author_name":"Katamori","author_uid":"25228","time":"Apr 28, 2014 @ 12:24pm","epoch":1398687540,"text":"Extremely laggy, but I can see the idea behind it.\r<br\/>\r<br\/>Please optimize it and I'd even pay for an extended version."},{"author_name":"Emmanuel Ramos","author_uid":"32386","time":"Apr 28, 2014 @ 12:27pm","epoch":1398687720,"text":"I could not play it, it started but its running very slow, well my pc is an stone age one :p, but i can at least run unity 3d web player games."},{"author_name":"anbreizh","author_uid":"13200","time":"Apr 28, 2014 @ 12:28pm","epoch":1398687780,"text":"Nice game, a bit slow but it may come from my browser\/system"},{"author_name":"qntnm","author_uid":"36112","time":"Apr 28, 2014 @ 12:35pm","epoch":1398688200,"text":"This is quite a lot of fun, I wish I could dig upwards though! Was still super fun, ran out of fuel twice :("},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 28, 2014 @ 12:53pm","epoch":1398689280,"text":"For those experiencing performance issues - There are two things at play:\r<br\/>\r<br\/>1) The game was developed and tested with only Chrome. Firefox and IE may work, but it makes sense that they are suboptimal as I haven't played around with them yet :)\r<br\/>\r<br\/>2) The game loads (not rendering but loads) the entire map, which is a good chunk of RAM. I've noticed a few slight pauses as the world loads in in this way, and I imagine that it's worse on lower performance machines. For me it stabilises after the first ~300ms spike\r<br\/>\r<br\/>If I develop this further I'll make the world stream in &quot;chunks&quot; which should help alleviate this :)"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 28, 2014 @ 12:54pm","epoch":1398689340,"text":"@qntnm: I was going to add powerups so you could do that in a similar fashion :)"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 28, 2014 @ 1:00pm","epoch":1398689700,"text":"Oh and yeah the lack of fuel is a bit of a balance issue. A future revision would have a larger initial fuel tank and more seeded fuel portals :)"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 28, 2014 @ 2:05pm","epoch":1398693600,"text":"Apologies for the weird graphical artifacts that sometimes manifest when you dig. This was an issue that there simply wasn't time to look into and fix! (although for some reason I couldn't reproduce it in my VM...)"},{"author_name":"NuSan","author_uid":"18943","time":"Apr 28, 2014 @ 2:11pm","epoch":1398693960,"text":"Great system, it's fun with a lot of things to find. I would love having some texture on the blocks."},{"author_name":"Tanner","author_uid":"26780","time":"Apr 28, 2014 @ 5:43pm","epoch":1398706680,"text":"I like it :) Collecting minerals always was awesome for me :D"},{"author_name":"Tipyx","author_uid":"20954","time":"Apr 28, 2014 @ 6:40pm","epoch":1398710100,"text":"Addictive and minimalist, the duo works ! Maybe a little slow, give to the player more &quot;reward&quot; will be better, and add some sounds ! :p"},{"author_name":"Pietro Ferrantelli","author_uid":"30677","time":"Apr 28, 2014 @ 6:47pm","epoch":1398710520,"text":"Wow, amazing job ! Lovely mining game and awesome aesthetics ! Congratulations !"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 28, 2014 @ 8:10pm","epoch":1398715500,"text":"Tipyx: the world generation stuff was hastily thrown in at the end, I definitely need to revisit player progression etc beyond a few Math.random()s everywhere.\r<br\/> \r<br\/>I would also slap together a sandbox mode for those who just want to get deeper and accumulate score without worrying about lose conditions ;)\r<br\/>\r<br\/>It's interesting that people like the art - I realized pretty late on that I could roll with it as &quot;minimalist&quot; - apparently my programmer art seems to work for some people :)"},{"author_name":"lightsoda","author_uid":"19698","time":"Apr 29, 2014 @ 4:36am","epoch":1398745860,"text":"I feel like each resource type should have it's own use. And you could've made it clearer that you had to stockpile resources before using them.\r<br\/>\r<br\/>Looks decent and controls well. Good job."},{"author_name":"Roman Kornev","author_uid":"35961","time":"Apr 29, 2014 @ 11:09am","epoch":1398769440,"text":"Very nice and addictive game. Like the art style! \r<br\/>Failstate definitely adds challenge to the whole game. I think it would be useful to have some sort of goal or achievements as well.\r<br\/>Didn't get the health thing as there are no enemies in the game (would have been nice though).\r<br\/>Jerky camera motion makes me feel a bit sick. And FPS starts to dip on lower levels. Some sort of audio is never a bad thing to do.\r<br\/>Great game nevertheless!"},{"author_name":"TobiasW","author_uid":"2587","time":"Apr 29, 2014 @ 2:48pm","epoch":1398782580,"text":"Hey other Toby! So, uh, I probably just played this for far too long. It's sort of addictive because you want to know what happens next: Are there any more upgrades? Is there an end? I found a drill upgrade and I mined into the ruby section (which took me more than half an hour), but ultimately, I ran out of fuel and stopped playing. (Also, nobody ever wanted my coal :P)\r<br\/>\r<br\/>I think the progression is a fair bit too slow. I really could've done with more drill speed and\/or more of those drill speed upgrades. Is there an end to the game?\r<br\/>\r<br\/>The graphics are simple, but servicable and everything was easily recognizable. I would've loved to have sound effects to make the drilling get a bit more tangible feel to it.\r<br\/>\r<br\/>All in all, a pretty interesting game, especially with the random generation - in 48 hours. Good job!"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 29, 2014 @ 10:08pm","epoch":1398808980,"text":"@tobiasW dude, you made it to Ruby? That's amazing! Thanks for sharing your experience.\r<br\/>\r<br\/>There is a finite &quot;bedrock&quot; at the bottom (1000 tiles deep!) but that wasn't the point, I should have added &quot;depth&quot; to the death screen really.\r<br\/>\r<br\/>Fuel is a bit of a problem - realistically I should have seeded a bit more. Apparently people like my &quot;programmer art&quot; minimalism but I wanted to throw particles in there, and I agree on sounds\/music.\r<br\/>\r<br\/>More drill speed and engine speed would have helped you but that's luck of the draw I guess! If I develop it further the portals would be less frequent, but present multiple &quot;choices&quot; of upgrades, similar to an Item Shop in a &quot;Roguelite&quot; like Binding of Isaac or Paranautical Activity.\r<br\/>\r<br\/>There also needs to be more failure states than just boring &quot;your time runs out&quot;. I have ideas...\r<br\/>\r<br\/>Thanks for the detailed review and helpful feedback, and I'm glad you enjoyed it!"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 29, 2014 @ 10:13pm","epoch":1398809280,"text":"@Roman_Kornev: Yeah the camera thing is an annoying detail that I'd overlooked while making it, thanks for spotting it! \r<br\/>\r<br\/>Health was for fall damage. I had planned to add things like Lava and gas pockets but I ran out of time. I'm not sure what I'd do going forward if I take it further but I might try something other than these - they are pretty much similar to motherload and I'd rather do something interesting instead if I can. \r<br\/>\r<br\/>FPS I'll look into. I know how I can make the game much more efficient, which may improve FPS, or it may be something else..."},{"author_name":"jeffz","author_uid":"4842","time":"Apr 29, 2014 @ 10:50pm","epoch":1398811500,"text":"Interesting concept.  I agree with some of the other comments re sound and a little more help on instruction.  Maybe the game speed could be increased (turbo mode?) Well done otherwise!"},{"author_name":"gigitrix","author_uid":"4783","time":"Apr 29, 2014 @ 11:15pm","epoch":1398813000,"text":"Agreed jeffz, people were supposed to get upgrades more often from the portals but last minute balancing kinda tanked it :\/"},{"author_name":"john_conder9","author_uid":"12682","time":"Apr 30, 2014 @ 12:08am","epoch":1398816180,"text":"Good job!  I wish these games would have the base drilling speed be much, much faster - it would really up the enjoyment.  I hate feeling like I'm just sitting there waiting, it's the worst feeling: like being at a stop light or something.\r<br\/>\r<br\/>Cool concept and mechanic though, wish I had gotten low enough to find the hidden dew :P"},{"author_name":"spacechase0","author_uid":"10574","time":"Apr 30, 2014 @ 12:20am","epoch":1398816900,"text":"It seemed a bit slow as far as gameplay, but it seems like it has a lot of potential. I sure did run out of fuel a lot though."},{"author_name":"jotson","author_uid":"20128","time":"Apr 30, 2014 @ 3:04am","epoch":1398826740,"text":"Cool concept. I think this is worth working on some more."},{"author_name":"pancakecity","author_uid":"28537","time":"Apr 30, 2014 @ 6:35pm","epoch":1398882600,"text":"Laggy in Chromium browser. A little unclear on what to do!"},{"author_name":"marccspro","author_uid":"26996","time":"Apr 30, 2014 @ 8:50pm","epoch":1398890700,"text":"This is a nice mining game :)"},{"author_name":"ryangatts","author_uid":"29430","time":"Apr 30, 2014 @ 10:44pm","epoch":1398897540,"text":"Nice game. Some audio would have been nice. I like that the game was difficult. I think the red and blue bars could be redesigned to make their function a bit clearer."},{"author_name":"snooze82","author_uid":"12061","time":"May 1, 2014 @ 7:53pm","epoch":1398973680,"text":"I like the idea to have different stores\/ portals within the asteroid. Nice take :)"},{"author_name":"gre","author_uid":"18803","time":"May 2, 2014 @ 9:33am","epoch":1399022880,"text":"Interesting concept."},{"author_name":"asotelo94","author_uid":"27357","time":"May 2, 2014 @ 5:11pm","epoch":1399050360,"text":"Interesting, the lack of audio made lose interest though."},{"author_name":"Crefossus","author_uid":"23130","time":"May 3, 2014 @ 2:40am","epoch":1399084500,"text":"The mood is great - I especially like the lighting change when you die. The ui and and controls were slick and responsive. \r<br\/>\r<br\/>I wish there was more to do besides collect resources and not run out of fuel."},{"author_name":"archaeometrician","author_uid":"27214","time":"May 3, 2014 @ 5:21pm","epoch":1399137360,"text":"Amazing game ! Totally addictive. I was supposed to work this morning, haha 2 hours gone into your awesome game ! Really nice, perfectly balanced, not too hard neither too easy. Perfect :)"},{"author_name":"drnick","author_uid":"11663","time":"May 3, 2014 @ 8:01pm","epoch":1399146960,"text":"The &quot;fuel low&quot; warning is too small, I once died just because I hadn't seem it. other than that, awesome game."},{"author_name":"howieV (binarygirl)","author_uid":"8824","time":"May 3, 2014 @ 8:49pm","epoch":1399149840,"text":"well done man :)"},{"author_name":"ArcturusDeluxe","author_uid":"26098","time":"May 3, 2014 @ 9:32pm","epoch":1399152420,"text":"Seems like an interesting base idea, but its a bit lacking in things to do at the moment.  I like the aesthetic though."},{"author_name":"Exergy","author_uid":"20119","time":"May 4, 2014 @ 12:34am","epoch":1399163340,"text":"I really like the graphics style in this game! Good work!"},{"author_name":"Larzan","author_uid":"10395","time":"May 5, 2014 @ 1:10pm","epoch":1399295100,"text":"Nice, fun to play, although i didn't realy undestand the score..."},{"author_name":"ZYXer","author_uid":"20509","time":"May 5, 2014 @ 10:55pm","epoch":1399330200,"text":"This is quite an interesting game concept. Though the game is a bit too luck-based in my opinion. It is quite frustrating when you have several shops around you but none offer fuel, or only for a resource that you can't get. Maybe if the shops didn't disappear it would let the player build up a &quot;base&quot; around a few strategic shops. Still, good job!"},{"author_name":"tenpn","author_uid":"1921","time":"May 6, 2014 @ 7:17am","epoch":1399360320,"text":"Really nice, shame it doesn't work well on firefox."},{"author_name":"Gap","author_uid":"29974","time":"May 6, 2014 @ 3:13pm","epoch":1399388880,"text":"Interesting concept, I'm missing some audio and sometimes red lines glitch around ;) But good game!"},{"author_name":"Toby Pinder","author_uid":"4783","time":"May 6, 2014 @ 8:28pm","epoch":1399407780,"text":"The red lines is so frustrating, that never showed up in my dev environment! I'll be expanding on this concept after LD though :D"}],"images":["ld29\/4783-62cb53df43af3162b04e53758a677d4c.jpg","ld29\/4783-a8100ade737d6284cae55684de79c74c.jpg","ld29\/4783-751a5d5683d5cc486e7cb24b21ab0262.jpg","ld29\/4783-e325d0469a99568a2b361c8db3058d93.jpg","ld29\/4783-2b9959b0445f1688eef6b18bf735c545.jpg"],"links":[{"url":"http:\/\/www.tobypinder.com\/ld29","text":"HTML5 (Chrome preferred)"},{"url":"https:\/\/github.com\/tobypinder\/tobypinder\/tree\/master\/app\/views\/ld29","text":"Source"},{"url":"http:\/\/www.tobypinder.com\/ld29","text":"Windows"},{"url":"http:\/\/www.tobypinder.com\/ld29","text":"Mac"},{"url":"http:\/\/www.tobypinder.com\/ld29","text":"Linux"}],"metadata":{"g_key":"20446","g_author":"4783","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"20475","g_title":"Quantum Tunnelling","g_status":"UCHK1","g_place":"425","g_commentcount":"46","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/4783-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/4783-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/4783-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/4783-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/4783-shot4.png-eq-900-500.jpg"],"text":"NOTE: Built on Chrome. May work on other browsers, but it might perform slower\/look uglier!    \r\n\r\nFirefox - confirmed ugly and tanks FPS!\r\n\r\n==================================\r\n\r\n    Use WASD\/Arrows to move, and mine blocks of resources.\r\n    E = Stockpile resources in Portals\r\n    Q = Buy upgrades with stockpile from Portals    \r\n\r\n==================================\r\n\r\nQuantum Tunnelling! The asteroid miners of the future have had one too many accidents with mining lasers and space dust. So they've come up with a far more sensible option - using the power of quantum to teleport non risk-averse employees into the asteroids themselves!\r\n\r\nAre you a bad enough dude to harness the power of this technology and burrow to the core? Or will an unfueled craft become stranded on the asteroid itself...?    ","title":"Quantum Tunnelling"}