The Enemy Within by paps
Linux info:
I don't know exactly how it works on linux, but the info I gathered are:
-- Try installing mesa-libGL.i686 and mesa-libGLU.i686 (including the .i686)
-- add execution rights on data folder, and x86 or x86_64 file (depending on your distro)
If that does not work here the thread where I found the hints:
http://forum.unity3d.com/threads/148540-Unity-4-Linux-Games!?p=1021990&viewfull=1#post1021990
I don't know exactly how it works on linux, but the info I gathered are:
-- Try installing mesa-libGL.i686 and mesa-libGLU.i686 (including the .i686)
-- add execution rights on data folder, and x86 or x86_64 file (depending on your distro)
If that does not work here the thread where I found the hints:
http://forum.unity3d.com/threads/148540-Unity-4-Linux-Games!?p=1021990&viewfull=1#post1021990
Ratings
| Coolness | 71% | 3 |
| Overall | 2.61 | 1075 |
| Audio | 2.67 | 602 |
| Fun | 2.40 | 1051 |
| Graphics | 2.50 | 990 |
| Humor | 1.93 | 914 |
| Innovation | 2.68 | 837 |
| Mood | 2.79 | 736 |
| Theme | 2.95 | 813 |
If you've never scene the move "They Live" you need to, film of the millenium.
I like this concept--and wow, doing an FPS for LD is impressive! I think the star-shaped alien designs are pretty cool, too.
Probably the main thing I'd say is that it's not really clear you have to be within a certain range of an enemy to scan them, so I wound up wasting a lot of time. Good tuning on the shots, though. I actually died a couple of times.
If you can, something to do might be having undetected aliens come grab you if you've turned your back on them. It would add another dimension to play, rather than just letting you charge your view indefinitely as long as you sit there.
The game was too dark. I didn't really know what I had to do. But the music made the trip worthwhile.
Thought the controls were a bit sticky, and it was overall too dark, but nice work, good twist on the theme!
I will learn from them.
Please lock the cursor to the game screen. I kept clicking outside of the screen.
It took a long time to locate aliens. Some indicator of the direction of one of them would be nice.
I got stuck going up stairs, I needed a "running start", which doesn't feel good.
Controls were okay though, and the sensory power is a nice idea for the theme!
Nice game concept. I liked the general mood and the maze-like level.