The Enemy Within by paps

[raw]
made by paps for LD29 (COMPO)
Linux info:
I don't know exactly how it works on linux, but the info I gathered are:
-- Try installing mesa-libGL.i686 and mesa-libGLU.i686 (including the .i686)
-- add execution rights on data folder, and x86 or x86_64 file (depending on your distro)
If that does not work here the thread where I found the hints:
http://forum.unity3d.com/threads/148540-Unity-4-Linux-Games!?p=1021990&viewfull=1#post1021990

Ratings

Coolness 71% 3
Overall 2.61 1075
Audio 2.67 602
Fun 2.40 1051
Graphics 2.50 990
Humor 1.93 914
Innovation 2.68 837
Mood 2.79 736
Theme 2.95 813

Feedback

mess110
28. Apr 2014 路 13:38 UTC
how can I run the game on linux?
馃帳 paps
29. Apr 2014 路 01:41 UTC
I added some info in the description (it might help)
DragonXVI
29. Apr 2014 路 12:08 UTC
Actually quite atmospheric & creepy, specially the music! Neat little idea.
DarkMeatGames
29. Apr 2014 路 19:48 UTC
Really cool idea, I liked it a lot. Good sounds and graphics, though it was a bit too hard to see.

If you've never scene the move "They Live" you need to, film of the millenium.
Boodog
30. Apr 2014 路 04:36 UTC
Good job! Really cool idea, and the sounds + graphics were good!
snapman_GT
30. Apr 2014 路 04:45 UTC
The aliens seemed to cover ground much faster than the rate of fire on the gun, and the level doesn't work too well for running backwards. That, and the standard Unity FPS mouselook sensitivity is too high in a browser. The idea and atmosphere are quite nice, though.
Solifuge
30. Apr 2014 路 05:54 UTC
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

I like this concept--and wow, doing an FPS for LD is impressive! I think the star-shaped alien designs are pretty cool, too.

Probably the main thing I'd say is that it's not really clear you have to be within a certain range of an enemy to scan them, so I wound up wasting a lot of time. Good tuning on the shots, though. I actually died a couple of times.

If you can, something to do might be having undetected aliens come grab you if you've turned your back on them. It would add another dimension to play, rather than just letting you charge your view indefinitely as long as you sit there.
adamwoolridge
30. Apr 2014 路 12:36 UTC
Interesting idea!
vogon101
30. Apr 2014 路 12:37 UTC
Nice game and fun to play
TeamFlare
01. May 2014 路 13:26 UTC
Interesting idea :)
DanEEStar
01. May 2014 路 13:54 UTC
I liked the music.
The game was too dark. I didn't really know what I had to do. But the music made the trip worthwhile.
Rad Star
01. May 2014 路 14:43 UTC
I think the power goes down a bit too fast and the game is a bit too dark. However, nice use of the theme.
Covenant
01. May 2014 路 15:08 UTC
Good job!
Thought the controls were a bit sticky, and it was overall too dark, but nice work, good twist on the theme!
Jupiter_Hadley
02. May 2014 路 16:14 UTC
Strange but cool game. :) I included it in part 8 of my Ludum Dare Compilation video series! http://youtu.be/0CjJInaKTls
馃帳 paps
03. May 2014 路 10:50 UTC
Thank you everyone for your time and feedback.
I will learn from them.
JoeProgram
06. May 2014 路 04:32 UTC
Very startling! I'm not sure I understand why the aliens had big stars around them.
ZeppelinCaptain
08. May 2014 路 18:01 UTC
Music got quite annoying, because it was so repetitive. Would be nice with some variation there.

Please lock the cursor to the game screen. I kept clicking outside of the screen.

It took a long time to locate aliens. Some indicator of the direction of one of them would be nice.

I got stuck going up stairs, I needed a "running start", which doesn't feel good.

Controls were okay though, and the sensory power is a nice idea for the theme!
Penguincat
09. May 2014 路 20:30 UTC
This was pretty cool, it built up a nice creepy atmosphere. I wish that the menu wasn't accessed with Esc though, because that also exits fullscreen in the Web player.
foodzilla
10. May 2014 路 07:39 UTC
Fun and creepy idea. Could use something a bit extra, but a fun start
ZYXer
10. May 2014 路 18:43 UTC
I didn't know aliens liked big cardboard stars... ;)

Nice game concept. I liked the general mood and the maze-like level.
Warboys
17. May 2014 路 07:00 UTC
First ailen made me half jump out my skin. Great use of music, modelling (the eyes!) and lighting to set a tone. Frustrated at how lost I got tho.