Das Freaking Fish Vs The Flying Octopus Army by MoArtis

[raw]
made by MoArtis for LD29 (JAM)
You are a fish and it's up to you to DO NOT stay beneath the surface and fight the Evil Flying Octopus Army who his trying to pollute your sea with their bullets (for some reasons).

WASD - Move
Left Click - Jump
Right Click - Dive

I dedicate this terrible game to my awesome cat, The Lord of Cuperlax, killed by Police car.

Ratings

Coolness 30% 1877
Overall(Jam) 3.33 297
Audio(Jam) 2.50 554
Fun(Jam) 3.28 203
Graphics(Jam) 3.17 455
Innovation(Jam) 3.56 137
Mood(Jam) 3.06 373
Theme(Jam) 3.94 33

Feedback

pereubu
29. Apr 2014 路 04:23 UTC
lolfish 3:
Meedoc
29. Apr 2014 路 15:22 UTC
Awesome! The only complaint I have, and eventually it may be intended as a gameplay feature:
- it's hard to predict the current pattern of the octodad when you try to leave the sea
TyrusPeace
30. Apr 2014 路 03:15 UTC
It's a cool play on "beneath the surface", since you can't see what's going on up there, and your controls are much less precise above water as you're a bit outta place then. It is indeed very hard because of that, but the dichotomy's a neat idea.

Too much of the difficulty felt like chance for this to work at a larger scale, but I like what you did here.
ninjascript
30. Apr 2014 路 03:44 UTC
It didn't seem like any of my shots had an effect on the octopus but the fish looks cool!
馃帳 MoArtis
30. Apr 2014 路 03:48 UTC
Thank you for the comment, TyrusPeace. I totally screwed the content of the game and the balancing of it due to lack of time.

The game is way to hard and the control could be much more tight with a bit of tweaking. :)
vexille
30. Apr 2014 路 03:54 UTC
Awesome, I love it! I think you should really have some idea of where the shots are up there when you're ~beneath the surface~, otherwise there's a lot of guessing involved.

Also feels like the jump really should be more precise. Instead of just adding force to the fish every time you press the jump button, the current velocity of its body should be set to zero, so that the jump has always the same strength.

Otherwise pretty awesome!
eastes
30. Apr 2014 路 06:18 UTC
Das really hard game! Nice graphics and Mood.
Loneshark
30. Apr 2014 路 06:23 UTC
OctoKing MK2 is too hard!

Thank you for making a bullet hell shooter!
blockbot
01. May 2014 路 21:50 UTC
Interesting mechanics, nice art too.
InvisibleWonder
04. May 2014 路 16:49 UTC
My condolences for your cat.
HybridMind
10. May 2014 路 22:44 UTC
Second boss was impossible for me to beat. Like all the weird stuff going on though. I liked eating the boss's bullets for my own ammo (once they were in the water.) Wasn't sure what the 'fucked-up water ratio' meant though. Cool art. Just wish it wasn't so brutally hard.
TeamFlare
16. May 2014 路 21:33 UTC
nice!