Manifold Mining by AnglerteamGames

[raw]
made by AnglerteamGames for LD29 (COMPO)
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= NOTICE =
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You are invited to join the Fire Control division of Manifold Mining Inc. Fire has broken out on underground automated mining stations on a remote moon. Extinguish the fire level by level to prevent the fire from reaching the surface.

You will use Manifold's legacy software to deploy fire-retardant foam. You will join Manifold's experienced team that is a leader in this field.

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After seeing your opportunity at Manifold, you applied for and took the job! However, you can't help but think that things feel a little ... off.



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= CONTROLS =
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Up and Down: Switch turrets.
Left and Right: Aim turrets.
Space: deploy foam.

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= TOOLS =
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Engine: Unity
Asset Store Middleware: Daikon Forge GUI (Interface Sprite Control)
Asset Store Middleware: Prototype (3D Modelling)
3D Modelling: Blender
Art: GIMP

Ratings

Coolness 49% 1314
Overall 2.68 1026
Audio 1.80 958
Fun 2.43 1029
Graphics 2.50 990
Humor 1.94 901
Innovation 3.36 359
Mood 2.17 1139
Theme 2.07 1189

Feedback

elefantopia
30. Apr 2014 · 03:05 UTC
Cool idea, nice controls. It's a challenge with more than 1 nozzle. Nice fire graphics!
mrexcessive
30. Apr 2014 · 19:15 UTC
Hi. Difficult to control multiple nozzles, I would have liked one hand to have nozzle choice and other one angle adjust - seemed a bit squashed on the arrow keys. Nice fire and extinguish mechanics
jomomomo
02. May 2014 · 19:40 UTC
Good try, maybe have the nozzles spray independently?
thenmal
02. May 2014 · 19:52 UTC
Game was quite difficult, interesting idea of having the player continue to change levels even if these lose.
lorancou
02. May 2014 · 19:55 UTC
Physics-based tower defense, yeah, why not! Would require a bit of tweaking of the controls, I get messed up with the arrow keys. Also, apparently there's no way to win, and the level switches when you lose? That's a bit discouraging.
Gameness Monster
02. May 2014 · 20:54 UTC
I really loved this game, nice work! It is fun, unique and keeps you awake!
CaiusTSM
02. May 2014 · 20:58 UTC
Nice looking fire. It would be nice if the controls where not so close to each other but more spread apart.
thaaks
04. May 2014 · 14:12 UTC
Controlling and switching the nozzles is too complicated. The effect of my nozzle on the fire is not very obvious.
I like the idea of this game, it has potential.
Logun
05. May 2014 · 18:35 UTC
Pretty cool idea, but damn hard ! Maybe the controls could have been more intuitive, but i don't know really how ^^
Nezzhil
06. May 2014 · 16:24 UTC
The controls are a little weird
Ragzouken
06. May 2014 · 16:46 UTC
felt kinda difficult to work out how/when the foam would actually extinguish the fire
FrameMatt
09. May 2014 · 03:58 UTC
Gotta agree with Logun. Love the idea!
pjchardt
09. May 2014 · 04:22 UTC
Interesting concept for a game! Nice work.
Stephan Haldaman
16. May 2014 · 15:14 UTC
Very clever concept! Nice done :D