Digging for Gold by Joshua_Burr
My first Ludum Dare!
Control with the arrow keys and space bar.
A puzzle game where the aim is to mine all of the gold.
There are 11 levels.
The game is lacking in any polish. There is no title screen, background or sound. I ended up having much less time to work on this than I had planned.
Control with the arrow keys and space bar.
A puzzle game where the aim is to mine all of the gold.
There are 11 levels.
The game is lacking in any polish. There is no title screen, background or sound. I ended up having much less time to work on this than I had planned.
Ratings
| Coolness | 88% | 2 |
| Overall(Jam) | 3.30 | 316 |
| Audio(Jam) | 1.65 | 654 |
| Fun(Jam) | 3.40 | 153 |
| Graphics(Jam) | 2.96 | 529 |
| Humor(Jam) | 2.33 | 464 |
| Innovation(Jam) | 3.19 | 289 |
| Mood(Jam) | 2.68 | 578 |
| Theme(Jam) | 3.28 | 309 |
The game is so simplistic but I enjoyed playing it so much! Nice job, especially on the level design. Loved the artwork too (could have used a background).
Sweet game.
I promise that all the levels are beatable :) I didn't have anyone to playtest the levels so it was hard for me to judge the difficulty.
I will post a link to a walkthrough for level 9 (the one in the screenshot) later today for those that want it.
Please let me know if anyone would like walkthroughs to any other levels.
I love level design, they're fun, small but really I needed a while to think.
Too bad, that gold isn't sprite, like hero.
If it wasn't for the jumping, I'd want to get rid of the smooth movement and have everything be tile-based. Probably would still prefer that even though it would make jumping more arbitrary (go one up and two along). Maybe I've spent too long with PuzzleScript!
Glad you had time to finish and submit this! Good luck with the next thing :)