Drill Delivery by 7Soul

[raw]
made by 7Soul for LD29 (COMPO)
Instructions:

- 'Left' and 'Right' (or controler) to move sideways
- Hold 'Down' to drill faster, that uses fuel

Get gold to buy upgrades!
Upgrade your drill power to dig harder materials and enemies
Kill enemies to get gold and small bonuses

-> Survive as long as possible. You will lose if you run out of gold when dying!

Made with Construct 2

Ratings

Coolness 35% 1798
Overall 3.53 240
Audio 2.13 856
Fun 3.57 160
Graphics 4.54 11
Humor 2.57 456
Innovation 3.10 526
Mood 3.00 530
Theme 3.63 235

Feedback

nxT
28. Apr 2014 · 02:44 UTC
Really nice game! I enjoyed seeing a little bit of the development process.
benmcnelly
28. Apr 2014 · 03:53 UTC
Really great, and seems like a good mobile game too!
trueyomic
28. Apr 2014 · 04:18 UTC
I loved the graphics and the randomness.
Sakuyan
28. Apr 2014 · 04:34 UTC
Really clean art! I like the ease into harder rocks. Nice attention to detail :D
Pierrec
28. Apr 2014 · 09:18 UTC
a very polished game. I feel it's pretty close to become addictive. Maybe by increasing the difficulty faster
Aske
28. Apr 2014 · 17:22 UTC
Really nice! fun to play. I got sruck in a upgrade screen. I dunno why :(
Lucio
28. Apr 2014 · 17:52 UTC
man, I love the background and tiles!! and the random creation is good too (a good balance).
d_0o_d
28. Apr 2014 · 18:45 UTC
The art is really amazing. I feel like it could have been a little bit harder, though. Really good game man.
kiririn51
28. Apr 2014 · 21:59 UTC
Amazingly addictive and very cute looks, definely one of my favourites!
DannyG59
28. Apr 2014 · 23:45 UTC
Really fun little game, would definitely enjoy this on my phone for on the tube! charming graphics
pvwradtke
29. Apr 2014 · 00:53 UTC
Well polished and well presented. On top of that, very fun and straightforward to play.Only one question: is it a bug or a feature that we're able to drop from the main scenery and just dive forever? Being unable to score makes this pointless, but I couldn't help but notice it :).
Kyatric
29. Apr 2014 · 01:28 UTC
To be honest I was a bit disappointed with this entry.
This is mostly due to me knowing your previous works as well as having seen the ideas you gave on twitter before the theme release.
I enjoyed a lot the idea of "you're a monster under a city and destroy it by your shakes". I'm a bit disappointed you did not go that route.
Also, isn't this game/concept a remake of an older NES game that's pretty much the same ?

I've had crashes trying to play your game in FireFox, but that's due to the gamepad API/plugin having issues there. Something to rely to Ashley or maybe even mozilla.

I've also encountered the "endlessly diving out of the play area without scoring" as well as the "stuck on upgrade icons".

Now for the good points, your art is gorgeous as usual, the global HUD as well.
And from twitter I've seen it happens to work as well on mobile, so that's a great feature as well.
It works very smooth and the controls respond as you'd expect them to.

Good job making a game during a week-end and submitting it to the jam.
mandrake
29. Apr 2014 · 08:43 UTC
I really enjoyed this game! I noticed a bug though; I can't use the shop at all after dying once.
lullul
29. Apr 2014 · 09:22 UTC
Really fun game and it seems very polished, the only thing i wanted is more information about how much damage you take when you drill the frogs.
Jupiter_Hadley
29. Apr 2014 · 11:35 UTC
Really fun game, nice graphics! I included your game in part 1 of my Ludum Dare compilation video series, if you'd like to check it out! http://youtu.be/2Ja__FAtoAQ
Kyatric
29. Apr 2014 · 14:14 UTC
Note: with FireFox 29 the game is now playable without issue and the gamepad works as intended.

Had a second playthrough. It's still strange to be able to go "out of bounds" on the left or right side of the playing area.
Nevertheless, I enjoyed it more than my first try, had a better control and did not got stuck on update this time.
petey123567
29. Apr 2014 · 23:54 UTC
Really cool, great art. Would be perfect for the phone!
Wertle
30. Apr 2014 · 04:24 UTC
Pretty straightforward mechanic but I like how it forced you to plan ahead since you couldn't drill sideways. When I drilled a frog on accident, I felt like a terrible human being
snooze82
30. Apr 2014 · 15:52 UTC
great and polished game, I like it.
LazyParia
30. Apr 2014 · 19:10 UTC
nice graphics ! just need a cool music :D
SecondDimension
01. May 2014 · 11:59 UTC
Very nicely presented!
PaperBlurt
12. May 2014 · 14:40 UTC
I must say that the style is good, I like puzzle games a lot.
BUT
I don't really get what I'm suppose to do.
Of course there is a tutorial, or I think so.
But I wanna get it kinda like right away.