Mra by ahmedmohi

[raw]
made by ahmedmohi for LD29 (COMPO)
Solve This Little Puzzle And Have Fun :)

Ratings

Coolness 47% 1409
Overall 2.52 1124
Audio 1.88 933
Fun 2.44 1019
Graphics 2.37 1056
Humor 2.15 769
Innovation 2.56 933
Mood 2.23 1124
Theme 2.37 1101

Feedback

Kragnir
28. Apr 2014 · 14:29 UTC
The game was lagging a lot for me. The jumping seemed lacking and oddly balanced in height and speed. Jump height seem to be more or less random.
Tipyx
28. Apr 2014 · 14:31 UTC
Sloooooooow... and a little problem of collision after the second TP ! Good job however :)
Maek
28. Apr 2014 · 14:34 UTC
Cool Game. It's too smooth and but easy to understand.
Seyroth
28. Apr 2014 · 14:34 UTC
The physics are odd with a lot of momentum and not enough gravity, imo. I also found a couple collision bugs. You didn't insist enough on the correlation between the surface and the area under it. Too bad you didn't have the time to tweak, polish and extend it, it could have turned out well !
pawegio
28. Apr 2014 · 14:38 UTC
Nice and well promising game. Interesting interactions. I thought that teleport is a fire :) But I cannot guess what/who the player is.
mrexcessive
28. Apr 2014 · 18:57 UTC
Shame there isn't more, got to the end. The movement, particularly the initial horizontal acceleration, might need a bit of a speedup IMO.
🎤 ahmedmohi
29. Apr 2014 · 10:00 UTC
thanks for your feedback sry if the game lagged and any in-convinced :)
M4rw4
29. Apr 2014 · 10:28 UTC
Nice game design, art and core mechanics.. you need only to increase the player speed.. Go on :)
Move127
29. Apr 2014 · 14:49 UTC
Interesting little game. Obviously needs more content, and could use tweaks to the physics.
Gwinnell
29. Apr 2014 · 22:32 UTC
Perspiration?

Jump seems a bit temperamental. It would have been nicer if movement were less accelerative / more instant - I think it was too smooth. Other than that, it's cool.
Loneshark
30. Apr 2014 · 07:08 UTC
I liked that you could sequence break around the puzzles with skillful wall-jumping. Great feature! ;-)
MunkeeBacon
03. May 2014 · 15:30 UTC
Beneath our dreams lies... perspiration? Okay. Game was pretty unresponsive and could have used a little bit of work.
kristof
07. May 2014 · 10:37 UTC
Good start of a game. But I think it needs a lot of polishing. The movements feel like being on the moon.