Some Guy and the Blind Date Adventure by Jonapulse

[raw]
made by Jonapulse for LD29 (JAM)
You guide some guy through a blind date, calming his heart through soothing rhythms to prevent him from having a panic attack. Whether he panics or not will dramatically affect the story. Sixteen possible endings!

Ratings

Coolness 33% 1823
Overall(Jam) 2.82 587
Fun(Jam) 3.00 361
Graphics(Jam) 3.00 514
Humor(Jam) 3.82 39
Innovation(Jam) 3.23 276
Mood(Jam) 2.81 517
Theme(Jam) 3.00 444

Feedback

PaperBlurt
28. Apr 2014 · 08:39 UTC
Something different.
Fun to play, and different take!
burquitlambadgers
29. Apr 2014 · 01:25 UTC
Interesting. The text is sometimes hard to read though, and it would have be neat if there was a heart beating audio track speeding up. Love the graphics!
oatsbarley
29. Apr 2014 · 07:27 UTC
It seems to make light of people with panic disorders. The interface is also very clunky and the text is often white against a light background. The outcomes just seem completely random.

I'm not trying to be harsh, but it's definitely lacking some polish that would make it a lot more fun to play, and when you have such a serious subject matter you have to be more careful about how you deal with it.
zzorn
29. Apr 2014 · 13:52 UTC
Interesting take on the dating sim genre.
Coin Flip Games
30. Apr 2014 · 03:49 UTC
Awesome game. Made me laugh my ass off!
ninjascript
30. Apr 2014 · 03:53 UTC
I thought the dialog was hilarious.
josefnpat
30. Apr 2014 · 03:53 UTC
This is one funky entry. Crazy.
Solifuge
30. Apr 2014 · 20:56 UTC
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

This is a pretty cool idea--a rhythm game with story attached! I felt it was a bit easy though, and the zaniness of the story made it difficult for the mood to come together.
InvisibleWonder
01. May 2014 · 03:54 UTC
Oats needs to take deep breaths and relax. EVERYONE is nervous on a blind date, especially when the entire time continuum is at stake.
JPLynk
02. May 2014 · 02:28 UTC
Interesting humor, I feel like the gameplay would have benefited a lot from some sort of audio with the rhythm-based gameplay.
ceosol
02. May 2014 · 03:32 UTC
I'm a chair!
ruerob
05. May 2014 · 02:06 UTC
I thank you for that game. It was really nice to play that one. Some audio would have been great, but it makes fun that way, too.