Underground Minions by Shinxs

[raw]
made by Shinxs for LD29 (JAM)
Me (Shinxs), TheGunMasterDigital and some musical help from Selulance, find there youtube account in the credits.


We used the full 3 days :p and we don't have a lot of maps, more are coming soon!

We did run out of time so we could only finish the first tutorial and the second level, there are a few bugs. We have noticed them and are trying to fix them in the full game which you can play with the link down below (not finished yet). The second level was supposed to be a tutorial on more of the blocks but we didn't get to finish it, time was up.

We don't do this to influence your opinion about the game but if you liked the game and want to play it some more you can find later progress (so more than 72 hours) on this page:

Updates: http://shinxs.com/updates/?filter=underground+minions
Downloads: http://shinxs.com/games/underground_minions/

We hope you liked it!

Ratings

Coolness 59% 3
Overall(Jam) 2.84 580
Audio(Jam) 2.71 501
Fun(Jam) 2.56 581
Graphics(Jam) 2.43 676
Humor(Jam) 2.18 523
Innovation(Jam) 3.14 313
Mood(Jam) 2.67 585
Theme(Jam) 2.66 592

Feedback

TheLastBanana
29. Apr 2014 · 06:46 UTC
The idea is kind of an interesting twist on Lemmings. Unfortunately there was only one level you could fully complete, and the second one was a lot of trial and error trying to figure out what all the actions did. Could be fun if you developed it a little further.
robert_steiner
29. Apr 2014 · 06:55 UTC
Unix package seems contains windows executables.
MetanoKid
29. Apr 2014 · 10:55 UTC
It's a nice entry, although the second level should give some more instructions on what actions do. Music fits it, but don't really see the theme in it other than the elevator.
Btw, for the dev, there's a bug when removing actions that made my first action (the ^) increase instead of the action I removed.
GarethIW
29. Apr 2014 · 10:56 UTC
It's a shame you didn't get to make more content in the time, would have liked to have seen more!
Doccrazy
29. Apr 2014 · 10:56 UTC
I like the idea, but the actions could really use tooltips. Also there is a bug: If you remove an action, you get 2 of the first instead of the one you removed.
Adam Gould
29. Apr 2014 · 10:58 UTC
A cool interpretation of the Lemmings formula! Sadly the second level is pretty much unplayable, but I can see a lot of potential.
popogames
29. Apr 2014 · 11:03 UTC
the windows link ends in a 404 :( will check later
🎤 Shinxs
29. Apr 2014 · 11:05 UTC
@popogames, the link is fixed :)
Ludipe
29. Apr 2014 · 11:16 UTC
Cool concept but it could really use some time to polish it and create more content, maybe a post-compo version.
Ragzouken
29. Apr 2014 · 11:25 UTC
can't seem to actually place action blocks when the tutorial tells me to :(
manabreak
29. Apr 2014 · 11:31 UTC
Nice take on the theme, reminded me of Lemmings games. The interface was kind of messy, though, and it was really difficult to see what the actions were about. Keep working on this, though, this oughta be fun!
j_peeba
30. Apr 2014 · 11:35 UTC
A little more intuitive interface would have served this game well! Other than that, I like the idea and there's plenty of potential for further development too.
uniquecorn
01. May 2014 · 13:22 UTC
Needs more polish, but otherwise, nice concept!
Seme
01. May 2014 · 20:04 UTC
Really liked to concept. Reminds me of Lemmings a bit.
FGM
05. May 2014 · 21:26 UTC
Pretty neat game. You might want to check your removing of actions. It doesn't restock the correct action.
ZYXer
05. May 2014 · 22:19 UTC
This looks like an awesome game idea. Unfortunately I tried all permutations of the action blocks and wasn't able to pass the first pit fall in the second level. No matter which action block I placed, my minions seemed to do the same thing.

A few comments:
- The game opens in a window in which I cannot see the entire level.
- The game crashes when I switch to the first level while I'm in the second level.
- Removing action blocks of any kind increases the number of action block of the first kind in my inventory.

I hope you get around to finishing the game, it looks quite promising. By the way, the music is great too.