{"author_link":"\/author\/technocf\/","author_name":"technocf","author_uid":"24981","comments":[{"author_name":"technocf","author_uid":"24981","time":"Apr 18, 2016 @ 2:11am","epoch":1460945160,"text":"There is a known bug with the name at the end of each level.  This will be fixed within the next 24 hours."},{"author_name":"Been","author_uid":"88004","time":"Apr 18, 2016 @ 12:06pm","epoch":1460980860,"text":"I ended up ragequitting because of the spikes, but that's often the case with me and platformers.  Only criticism I could come up with is that the jumping doesn't quite feel right, it starts and stops too quickly."},{"author_name":"qu2","author_uid":"87890","time":"Apr 18, 2016 @ 12:42pm","epoch":1460983020,"text":"A very nice little puzzle platformer. Good fun and some neat challenges. I spent ages with that ice staircase before I realised I had a gem that stopped me from sliding."},{"author_name":"Azroix","author_uid":"93657","time":"Apr 19, 2016 @ 10:29pm","epoch":1461104640,"text":"It's a pretty solid game. There's not technical flaws really and the only two criticisms I have is that the platforming can be frustrating, mostly due to the way movement feels and that being able to retain the gems after use would be nice.\r<br\/>\r<br\/>Overall the game functions well and I was able to make it through a few levels."},{"author_name":"forestgamer007","author_uid":"48212","time":"Apr 30, 2016 @ 3:39am","epoch":1461987240,"text":"80 is maximum points to get                                                                  Innovation: 2\/10                                                                                                       Fun: 7\/10\r<br\/>Theme: 6\/10\r<br\/>Graphics: 2\/10\r<br\/>Audio: 0\/10\r<br\/>Humor: 0\/10\r<br\/>Mood: 0\/10\r<br\/>Coolness: 6\/10\r<br\/>Overall: 23\/80\r<br\/>Good Game"},{"author_name":"bentglasstube","author_uid":"50659","time":"May 1, 2016 @ 12:08am","epoch":1462060980,"text":"Fun mechanic and I liked the added timekeeping"},{"author_name":"DrPetter","author_uid":"10","time":"May 9, 2016 @ 9:56pm","epoch":1462830660,"text":"Lots of level design for the compo. Gets a little bit repetitive after a while, but quite playable. I never really got to a particularly &quot;puzzly&quot; level since the path to take was mostly obvious, but I eventually gave up on the hot\/cold thing where I had to switch two colors to reach the end.\r<br\/>\r<br\/>The controls are somewhat unforgiving, although not necessarily buggy. The height of the first few levels is weirdly chosen since you often get a few pixels of vertical scrolling before it abruptly stops.\r<br\/>\r<br\/>Looks cute enough."}],"images":["ld35\/24981-1116594f48e26230dc727da36130eb34.jpg","ld35\/24981-4d8d83e7d18580f79bbff42b30d07551.jpg","ld35\/24981-92257e5ffc3bfc62c4e66b9bcc403d2a.jpg","ld35\/24981-99624132e17a5f8d68b7df217d66d809.jpg"],"links":[{"url":"https:\/\/drive.google.com\/open?id=0BwnFYlLb1tsFUzFiYnBhV1pOdms","text":"Download Game (Java 8 required)"},{"url":"https:\/\/drive.google.com\/open?id=0BwnFYlLb1tsFTGQ1T0JOUGFBaDQ","text":"Source"}],"metadata":{"g_key":"2057","g_author":"24981","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"2000","g_title":"Therianthropy","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/24981-shot0-1460943610.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/24981-shot1-1460943610.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/24981-shot2-1460943610.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/24981-shot3-1460943610.png-eq-900-500.jpg"],"text":"Therianthropy is a game where you can collect gems which allow you to change form into different shapes to help you solve puzzles and complete each level.  The goal of the game is to reach the green flag, although your route may not be straightforward.\r\n\r\nControls:\r\n\r\n A - Move left\r\n D - Move right\r\n Space - Jump\r\n\r\n 1 - Use gem 1 (Small gem)\r\n 2 - Use gem 2 (Ice gem)\r\n 3 - Use gem 3 (Fire gem)\r\n 4 - Use gem 4 (Tall gem)\r\n\r\nGems:\r\n \r\n You can only use a gem after you have collected it and when you use it it gets used up and you will need to collect another to be able to use it again.  You cannot use a gem that will transform you into your current state.\r\n\r\nButtons:\r\n\r\n There are different types of buttons that preform different actions.\r\n\r\n Green  - When pressed, the green block disappears\r\n Yellow - When pressed, the yellow block appears and the orange block disappears\r\n Red    - When pressed, the red block is toggled on and the purple off\r\n\r\nI hope you enjoy my game, I spent practically the whole 48 hours getting it completed. ;)  If you have any questions, just ask!","title":"Therianthropy"}