In The Blood by hexagore
Try to survive as long as you can.
Small grey things are taggers. If you hit them, you get 'tagged'.
The more tags you have, the faster the big white things will chase you.
When you have tags, you can get rid of them by touching the green things.
Arrows to move.
Works in Chrome and Firefox without any plugins. It's Javascript, HTML, WebGL, Three.JS
*UPDATE* - I have discovered that on slower computers the movement of the virus wasn't being normalised properly which meant it was impossible to play. I have pushed a fix which means that the virus moves at the same speed for everyone now. I hope this is okay.
*UPDATE 2* - Discovered the game was lagging very badly on Chrome today. I killed Chrome completely and started it again and suddenly it was fine. No idea.
*UPDATE 3* - Post Compo version added. This really just tries to improve the visibility and reduce the motion sickness a bit. Adds lighting effects to help indicate how much trouble you might be in and it generally gets harder the longer you survive so there's now progression, but it's basically teh same game.
Small grey things are taggers. If you hit them, you get 'tagged'.
The more tags you have, the faster the big white things will chase you.
When you have tags, you can get rid of them by touching the green things.
Arrows to move.
Works in Chrome and Firefox without any plugins. It's Javascript, HTML, WebGL, Three.JS
*UPDATE* - I have discovered that on slower computers the movement of the virus wasn't being normalised properly which meant it was impossible to play. I have pushed a fix which means that the virus moves at the same speed for everyone now. I hope this is okay.
*UPDATE 2* - Discovered the game was lagging very badly on Chrome today. I killed Chrome completely and started it again and suddenly it was fine. No idea.
*UPDATE 3* - Post Compo version added. This really just tries to improve the visibility and reduce the motion sickness a bit. Adds lighting effects to help indicate how much trouble you might be in and it generally gets harder the longer you survive so there's now progression, but it's basically teh same game.
| Web (HTML5) | http://s3.amazonaws.com/hexagore/index.html |
| Post-Compo (HTML5) | http://s3.amazonaws.com/hexagore/post-compo.html |
| Source | http://s3.amazonaws.com/hexagore/LD29.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34027 |
Ratings
| Coolness | 95% | 2 |
| Overall | 3.32 | 412 |
| Audio | 3.15 | 312 |
| Fun | 3.10 | 482 |
| Graphics | 3.98 | 108 |
| Humor | 1.94 | 901 |
| Innovation | 3.03 | 583 |
| Mood | 3.30 | 307 |
| Theme | 3.47 | 364 |
@matthias thanks! :) didn't seem like a chip tune sort of game really!
the atmosphere, the graphics, the sounds, very nice!
amazing mood. didn't manage to catch the green things. what happens then?
It worked in firefox though
Could have done with some more depth, it does feel very repetitive, doing the same thing over and over.
Good entry, high grades from me.