Deus ex Submarine by Jod
You are Captain Clarence Giles of the HMS Elizabeth, a Valiant-class Nuclear Submarine. Ten minutes ago a critical hull breach occured. This seemed to be caused by an unknown object.
Will you be able to save the surviving crew? Or will you fight for your survival over their dead bodies? Will you find out why in heaven's name there is a pair of sunglasses on your desk in a submarine? And will you be able to resist the lure of the minty chocolate wafers?
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EDIT: If you want to scroll through text you've already read, hold CTRL. The game will automatically stop scrolling at choice-menus and text you have not read yet.
EDIT: If you don't hear any sound or music, that's not your computer's fault. The game was made in fourteen hours and making music just fell of the list of priorities.
Deus ex Submarine is a Visual Novel made in Ren'Py. It has six different endings (will you be able to get them all?), quite some replayability and was made in fourteen hours.
Apologies to anyone who actually knows anything about submarines or liquid dynamics :).
Will you be able to save the surviving crew? Or will you fight for your survival over their dead bodies? Will you find out why in heaven's name there is a pair of sunglasses on your desk in a submarine? And will you be able to resist the lure of the minty chocolate wafers?
****************
EDIT: If you want to scroll through text you've already read, hold CTRL. The game will automatically stop scrolling at choice-menus and text you have not read yet.
EDIT: If you don't hear any sound or music, that's not your computer's fault. The game was made in fourteen hours and making music just fell of the list of priorities.
Deus ex Submarine is a Visual Novel made in Ren'Py. It has six different endings (will you be able to get them all?), quite some replayability and was made in fourteen hours.
Apologies to anyone who actually knows anything about submarines or liquid dynamics :).
Ratings
| Coolness | 71% | 3 |
| Overall | 3.38 | 360 |
| Audio | 1.56 | 1015 |
| Fun | 3.03 | 540 |
| Graphics | 2.92 | 712 |
| Humor | 2.88 | 295 |
| Innovation | 2.87 | 699 |
| Mood | 3.50 | 196 |
| Theme | 3.74 | 162 |
Did enjoy the weird mix of art though, and the idea is pretty nice.
There is no audio. But my mind did the work for that. I could listen to my captain voice!
Great narration, I enjoyed it :)
Also, i got ending 5 twice, in two very different situations. Second time i'd actually managed to save the sub and some of the people in it =), but the first time was when i just went for a swim straight away, leaving everyone to die. I don't think that's right?
Would've been nice with some ambient sounds.
As for ending 5.. uhm... that might be a bug. Damn. :)
I had mixed feelings about the sunglasses thing (no spoilers). On one hand it was a pleasant/funny surprise, on the other hand it kind of clashes with the very serious atmosphere set by the rest of the narration.
Just a detail but I don't think that's how a submarine works though :) (doesn't a sub go up a down with ballasts rather than propulsion?)
I didn't manage to save anyone in half a dozen playthroughs, so I'm ending there. Even with the skipping, there's a lot of repetition. Still, one of the better games I've played this time around! The atmosphere is perfect. :D
Good entry!