Heavy Man by timtipgames
Heavy Man.
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I spent most of the weekend learning Freeform-Deformation-Animations in Spine (esotericsoftware.com). Thus gameplay is lacking a bit. Difficulty only ramps up at difficulty level 4-5 .
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I fixed a bug after deadline where the UP key wasn't working.
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I would like to thank Tomski who helped me working around a bug in the Spine runtime despite working on his own LD game, which you can find here: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=30523
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Used
Spine for animations
libgdx for rendering/sound
universal tween engine
Inkscape for graphics
Reaper and my e-piano for music
Audacity and me for sounds
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I spent most of the weekend learning Freeform-Deformation-Animations in Spine (esotericsoftware.com). Thus gameplay is lacking a bit. Difficulty only ramps up at difficulty level 4-5 .
---------------------
I fixed a bug after deadline where the UP key wasn't working.
---------------------
I would like to thank Tomski who helped me working around a bug in the Spine runtime despite working on his own LD game, which you can find here: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=30523
---------------------
Used
Spine for animations
libgdx for rendering/sound
universal tween engine
Inkscape for graphics
Reaper and my e-piano for music
Audacity and me for sounds
| AllOS (Java) | http://timtips.com/games/HeavyMan-allOS.jar |
| Source | http://timtips.com/games/heavymansrc.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=15341 |
Ratings
| Coolness | 63% | 3 |
| Overall | 3.32 | 412 |
| Audio | 3.64 | 103 |
| Fun | 3.21 | 390 |
| Graphics | 3.66 | 260 |
| Humor | 3.94 | 30 |
| Innovation | 3.30 | 391 |
| Mood | 3.13 | 431 |
| Theme | 2.74 | 939 |
I liked the idea of breaking the planet's surface to reach the core, the gameplay was a little repetitive but the animations were great, the sfx were hilarous too, so the game was fun to play on the overall! :)