The abyss within by UnixXNova

[raw]
made by UnixXNova for LD29 (JAM)
Get to the surface from a underground cave while avoiding many hazards

Ratings

Coolness 53% 3
Overall(Jam) 2.81 591
Audio(Jam) 3.14 338
Fun(Jam) 2.29 668
Graphics(Jam) 2.27 707
Humor(Jam) 2.28 487
Innovation(Jam) 2.87 431
Mood(Jam) 3.31 256
Theme(Jam) 3.13 388

Feedback

Hyoga-3D
28. Apr 2014 路 15:26 UTC
Has potential, but there are very few graphics and feedback.
DarkMeatGames
28. Apr 2014 路 15:54 UTC
Pretty cool entry, a choose your own adventure platformer! Great music, too!
Pietro Ferrantelli
28. Apr 2014 路 16:08 UTC
Solid Entry !
xevozfighter
28. Apr 2014 路 16:20 UTC
It had a nice feel to it. Even without graphics I sorta imagined myself in this situation with everything described. My only complaint is the fact that I have to start from the beginning if I make a mistake. I feel once you have proven to a game that you can get passed a challenge it shouldn't give you the exact same challenge again.
馃帳 UnixXNova
28. Apr 2014 路 16:22 UTC
yer i didn't have the time to learn how to implement random generation i wish i could have
thx4nothing
28. Apr 2014 路 16:50 UTC
There are some collision and jump bugs. I like that the player can choose what to do and enjoyed it.
CupcakeMedia
28. Apr 2014 路 16:50 UTC
It needs more feedback. If I could get a prediction of what might happen if I pick an option, this game would be perfectly fine as is, sans graphics. Not knowing what the options mean, aside from the short explanation on the button makes some choices seem positive and then a boulder kills you.

Good concept, not executed as well as could have. Well done!
TeamOnBack
28. Apr 2014 路 16:57 UTC
Good start to something that could be good. Keep it up!
97PercentAwesome
28. Apr 2014 路 17:22 UTC
amazing but there were a lot of graphical problems(Mostly lamps)
donan
28. Apr 2014 路 17:28 UTC
Without random actions, its just a trial error game. :/ Too bad, because the idea had real potential :)
Continue working on it ^^
teambrookvale
29. Apr 2014 路 07:42 UTC
Looks pretty good for me. Loved the soundtrack!
edibletoaster
29. Apr 2014 路 07:53 UTC
Pretty nifty. Choices seem to be fixed, but I can see some pretty cool stuff coming out of something where the choices vary a bit.
Jed T.
30. Apr 2014 路 10:09 UTC
Controls are a but clunky, for example when I jump longer the entire screen shake. Music is very nice though. Good job!
MetanoKid
30. Apr 2014 路 10:22 UTC
Some games don't need to have awesome graphics and many gameplay features if they can have this read-and-imagine-then-choose-your-adventure feature. It felt a bit random, but liked it. Music helped a lot!
Kragnir
30. Apr 2014 路 13:30 UTC
A bit too heavy on unimaginative traps. Even something that is just there to kill the player needs to be thought through.
InvisibleWonder
01. May 2014 路 05:00 UTC
You can test if the player is on the ground to see if jump should be triggered. The total death options were also kind of common. Other than that, the mood kept me going. Good job!
Zccc
01. May 2014 路 14:25 UTC
Kinda slow, but it has potential ^^
alvarop
01. May 2014 路 17:05 UTC
I'm all for games that try to go to new places, so I give you that. But sometimes some things don't go well together, and in this case, the whole RPG element falls apart because it's more of a guessing game that anything else. Again, I appreciate how you tried to mix two genres together. Keep it up.
DrStahlbart
01. May 2014 路 20:40 UTC
The light is a little bit buggy but background music fits very very well with the atmosphere. :)
euske
02. May 2014 路 14:52 UTC
I liked the idea of platformer and point+click adventure game. This idea could be more developed!
DarkMaster
03. May 2014 路 16:55 UTC
It's a nice game, but very repetitive, specially when you die too many times. :/
frogcheese
04. May 2014 路 14:27 UTC
The music did a whole lot to create an atmosphere along with the lighting. Not much gameplay-wise though, and the choices weren't very interesting since the only real impact was whether or not you died. This could be more fun to play with some random generation or choices that directly affect the game world.