Beneath the Ice by crewderek

[raw]
made by crewderek for LD29 (COMPO)
Hahahaha, man I almost didn't make it! Definitely was a ton of fun! :) Exported for web, windows, linux, and OS/X!

Ratings

Coolness 46% 1460
Overall 3.19 544
Audio 2.88 484
Fun 2.67 856
Graphics 3.41 393
Humor 2.53 483
Innovation 3.00 596
Mood 3.13 431
Theme 3.41 424

Feedback

FileCorrupted
28. Apr 2014 · 04:01 UTC
Kindof reminded me of Zelda puzzles... I love The Legend Of Zelda!
microapple
28. Apr 2014 · 04:02 UTC
Slightly confusing. The text hints were helpful though. Nice graphics, shows a lot of work done.
Shivur
28. Apr 2014 · 04:03 UTC
Very good ambiance and original exploitation of the theme.
atomic_swerve
28. Apr 2014 · 04:06 UTC
One small change that would have improved this for me tremendously - often I would find myself running off a platform when I know I jumped in time, and I think that was due to the curved tops of the platforms causing me to not be grounded right when I wanted to jump.
Greg Power
28. Apr 2014 · 10:03 UTC
Cool puzzle game, I agree with FileCorrupted, very Zelda-like! I felt getting a game over and having to restart was a bit harsh... but maybe I should have been better! Also, I loved the audio for the projectiles.
🎤 crewderek
28. Apr 2014 · 19:16 UTC
Thanks a bunch for the feedback! =) I do wish I did implement a checkpoint system. It is kind of harsh.
Integershift
29. Apr 2014 · 20:49 UTC
Confusing, but nice graphics
samooJAM
01. May 2014 · 08:56 UTC
I made it to the level 3. I would play it more but because I have to restart it seems too ruthless. I would add unlimited lives add remove time limit also.
Otherwise I enjoyed its puzzles and atmosphere.
littleball
10. May 2014 · 08:41 UTC
Very tricky, but has promise. I'm always impressed by 3d work in such a short amount of time, so well done!
biscuitdough
17. May 2014 · 06:58 UTC
Solid entry with a simple concept executed well. Didn't feel like the time limit really added much, but had fun with it overall