BiggyPunch by dix
This game is not completed.
Tried my best to do something even if i hated the theme, and lost a lot of time in crashes and trying to do animations..
I really don't like the outcome, but I upload just because I tried really hard in these last 48 hours.
But i'm happy I did something, haven't been in a mood to create stuff for quite sometime now and i wanted to get back in gamedev, baby steps right? ^_^
The idea was that a little guy would shapeshift into a big man able to punch stuff and enemies.
WASD
K to get big, L to get normal
J when big to punch
it's only one level and the objective it's to reach the end.
Tried my best to do something even if i hated the theme, and lost a lot of time in crashes and trying to do animations..
I really don't like the outcome, but I upload just because I tried really hard in these last 48 hours.
But i'm happy I did something, haven't been in a mood to create stuff for quite sometime now and i wanted to get back in gamedev, baby steps right? ^_^
The idea was that a little guy would shapeshift into a big man able to punch stuff and enemies.
WASD
K to get big, L to get normal
J when big to punch
it's only one level and the objective it's to reach the end.
Everything feels a bit floaty and the physics when punching stuff and changing is a bit weird - could either take some polishing or just embracing the weirdness and making the glitchy stuff play a larger part of the gameplay! Which would actually work well with the graphics.