Glassie by rincewind_cz

[raw]
made by rincewind_cz for LD29 (COMPO)
Glassie is lost in huge maze beneath the surface in almost complete darkness. Help her to get out! Avoid the lights - if you brake them earthquake show you!

Please write a comment, thanks!

Controls:
[Up/W] Rotate 180 deg.
[Left/Right/A/D] Rotate 90 deg.
[Down] Brake - this is important!
[Esc] Restart level (if you get stuck)

Happy playing!

Ratings

Coolness 100% 1
Overall 3.52 251
Audio 3.23 267
Fun 3.44 236
Graphics 3.76 211
Humor 2.03 844
Innovation 3.75 137
Mood 3.50 196
Theme 2.55 1023

Feedback

Recursiveanomaly
28. Apr 2014 · 02:57 UTC
Really near! Love the lighting and getting crushed.
Recursiveanomaly
28. Apr 2014 · 02:57 UTC
Really neat! Love the lighting and getting crushed.
SlamBlasta
28. Apr 2014 · 02:57 UTC
Very creative. Unfortunately,three of the rocks got stuck and trapped me against a wall, so I had to restart. Fun though!
DragonXVI
28. Apr 2014 · 08:18 UTC
Crazy difficult, specially once the blinking blocks show up, although I realised too late you can brake :P Pretty fun though!
eldog
28. Apr 2014 · 08:18 UTC
The scariest time I've had being a ball.

Great use of lighting, helps add to the craziness when you are rotating manically as rocks fall down.

Cool soundtrack too, suits the mood.
dartsdev
28. Apr 2014 · 08:27 UTC
Great entry, love the colors and physics, but the rock spawn needs dome work
mess110
28. Apr 2014 · 08:32 UTC
moving was a fun surprise
tiffi
28. Apr 2014 · 11:19 UTC
Cool phisics and gameplay, but I got stuck between the rocks a few times!
FyberOptic
28. Apr 2014 · 15:10 UTC
Nice job on the lighting. The shadow mapping in particular worked perfectly, which I've noticed other games have had some minor trouble implementing. Nice soundtrack to help set the mood, too.
geekdrums
28. Apr 2014 · 18:42 UTC
Tricky system. It was difficult for me, but have new feeling!
clearlyspam23
28. Apr 2014 · 18:42 UTC
The lighting was really nice, however sometimes it was a little hard to see what was going on. very challenging and fun!
Empyrealhell
29. Apr 2014 · 01:20 UTC
The low ambient light meant I was leaning in to try and see what was going on, and the constant flashing combined with that to give me quite the headache. The gameplay was a little flat. I wanted to be able to go fast or do something interesting, but for the most part it was just painfully slow trial and error, hugging walls with the brakes on the whole time.
JavadocMD
29. Apr 2014 · 04:43 UTC
Good use of lighting effects.
Maek
29. Apr 2014 · 17:40 UTC
Great and beautiful game but too hard.
Biliogadafr
29. Apr 2014 · 20:34 UTC
Unusual gameplay and interesting ideas. Sometimes rocks blocks the way out. Maybe it is better to remove them on respawn. I like lighting effects.
pighead10
29. Apr 2014 · 21:49 UTC
Great graphics and interesting gameplay. Very difficult - I thought the first level was the entire game, before being disappointed upon completing it!
KevinWorkman
30. Apr 2014 · 01:35 UTC
This was pretty clever. I would play an expanded version of this game. Might make a fun Android game!
mortus
30. Apr 2014 · 18:39 UTC
Great sound effects. It's a strange and curious effect when the music stops and we can suddenly hear some strange sounds... Mobile vibro? Washing machine? Stirring someone's tea? I didn't even got what really was it! :D
WhiteWolf93
01. May 2014 · 15:07 UTC
The game is quite fun! A bit hard but the game stills making me addicted lol. Good work!
ArcturusDeluxe
01. May 2014 · 16:17 UTC
Cool game. Sometimes the rocks would get wedged in and I couldn't carry on. The lighting effects are awesome, though, and combined with the music it creates a good sense of mood.
atombrot
01. May 2014 · 19:39 UTC
Hey, very great entry. I like the visuals and the audio. It is very very hard (at least for me), but I think that with the checkpoint system it is fair and it is very rewarding to reach the next one or the exit. The only problem I have are the controls. I needed to rotate my external keyboard, so I could really play it XD (add invert controls option ;) )
Have you thought of making a web port? Maybe you could reach some more players who don't have java installed.
AugustSnow
02. May 2014 · 10:09 UTC
Great puzzle game! The bouncing was a little too much IMHO but otherwise great gameplay and graphics!
Kotucz
02. May 2014 · 11:25 UTC
Very nice for compo! But hard as f**k :-D I made it to mid 3rd or 4th level
DrPrettyPatty
03. May 2014 · 02:03 UTC
Great! Very unique gameplay, and very challenging yet fair :D I especially liked the lighting effects! I spent a good amount of time just getting through the first two levels, but I think I'll come back to it to see if I can finish!
giordanno92
03. May 2014 · 10:15 UTC
I liked the way this game sort of recycles the idea of the rotating world to control the character, we could think this is some sort of pinball type of game, but oh HELL, HOW FRUSTRATING IT IS, THOSE DAMN ROCKS, BLINKING RESPAWN LIGHTS... jokes aside, really nice game, I sincerely was not able to control myself on this one. My coordination always changes the left and right controls so it took me a little time to get used to it (not your fault, my fault). The lights and the sound are amazing (though I think the music made me little tense throughout the game) and the game idea is solid and straightforward.
Thorig
04. May 2014 · 19:06 UTC
Nice game with great lighting.
zebi24
07. May 2014 · 10:42 UTC
Really interesting game, with some very cool effects that makes it quite unique. Like the music a lot. Great job! :)
ZeppelinCaptain
08. May 2014 · 17:45 UTC
Very nice aesthetics and sounds and concept. The way the levels were designed with sudden traps that you would hit without even having a chance of seeing them made the game not only hard, but frustrating as well. A shame, since the game seems surprisingly full of content.
mystakin
09. May 2014 · 23:35 UTC
Really dug the mood created by the lighting and the objects seeming to pulse a bit. I also thought the movement sound effect was awesome and satisfying in a strange way. Great work!
TobiasW
11. May 2014 · 19:39 UTC
Unusual and interesting gameplay - and I like the glowy neon visuals!
Xaychru04
12. May 2014 · 21:36 UTC
Really nice lighting and concept, it was a bit hard to navigate through the mazes rotating the whole level, but as I said I like the concept! :)
lightsoda
13. May 2014 · 05:12 UTC
Looks great, the gameplay could use some work. It's pretty much inevitable that you'll hit lights at some point, and I ended up frenetically flipping back and forth a few times to get into position.
crocantidepollo
14. May 2014 · 12:05 UTC
Interesting use of light. Quite moody. I like it!
jtpup0
19. May 2014 · 23:40 UTC
You were right!, this was near the vision of my entry!, except I wasn't able to factor in hazards and gravity haha; very fun and surprisingly puzzle-ly. =)