Magma Shuttle by Kentiya

[raw]
made by Kentiya for LD29 (JAM)
Fly through the magma under the Earth's crust, avoiding giant rocks and trying to last as long as you can.

Controls:
Move - Arrow keys or WASD
Restart - R

Things I wanted to add but didn't have time to:
-Menu and Game music
-Saved scores
-Background images
-Better GUI elements
-Vertical panning
-Better story scene with pictures

Ratings

Coolness 24% 1959
Overall(Jam) 2.88 561
Fun(Jam) 3.00 361
Graphics(Jam) 3.06 492
Innovation(Jam) 2.13 715
Theme(Jam) 2.88 505

Feedback

xandy
29. Apr 2014 · 00:27 UTC
very nice little game that matches the theme :) more sound or a bit of music would have been great.
rorycooke
01. May 2014 · 08:59 UTC
I think if it started off at speed 100 and had drum and base music it would be pretty cool
Warzone Gaming
01. May 2014 · 22:33 UTC
Alright little game. Art not too bad and enjoyable gameplay. Goodluck.
javifugitivo
01. May 2014 · 22:40 UTC
Great runner!
BoneDaddy
04. May 2014 · 22:51 UTC
The introduction text was very good. Set up a nice little setting. The game itself is pretty barebones, your basic avoid obstacles forever game. The controls are decent (nice slidiness to them) and the graphics are decent too. The one (I think) sound effect is fitting. The game needs variation though. Also is pretty boring until the speed picks up, but once it does it is entertaining.

Reading the comments, I think what rorycooke says would improve the game greatly. Maybe not so fast to begin with, because you don't want it to get too fast too quick. But certainly something to speed it up (maybe even powerups to speed you up/increase your score)
PixelFeet
19. May 2014 · 23:07 UTC
Admittedly, it's not particularly innovative. But it's a neat little game nonetheless, and it gets much more fun at higher speeds.
mark.goetz
19. May 2014 · 23:45 UTC
Very cool - really easy to pick up and decently challenging, too. Speeding the game up was a simple way to bump up the challenge level as you went on. I like the graphics. It lagged a bit on my machine, but not enough that it was unplayable. I was also wondering if you had considered adding in rocks that move as an additional challenge? In any case, nice work!

If you're keeping track, my score was 683.
Moosefly
20. May 2014 · 00:03 UTC
Got a bit over 1000 points. Starting at maybe 50 speed and adding music would've made the game pretty solid already, but good job anyways!

Anssi@MooseflyGames
JimmyBoh
20. May 2014 · 00:40 UTC
This is a great little game! I really like the bubbles behind the ship, very 'Game Of Life'. Definitely add more types/values of damage and maybe some sort of weapon/avoidance system? Nice job!