MineDown by CaiusTSM

[raw]
made by CaiusTSM for LD29 (COMPO)
I did not spend all 48 hours working on this, more like 10, and relaxed. Have fun!

Controls:
Left arrow key - move left
Right arrow key - move right

Goal:
Mine blocks by running into them to gain points equal to the amount of ore in them.
(per square)
Gold - 10
amethyst (purple) - 10
green gem - 8
red gem - 8
copper (brown) - 4
coal (black) - 2

Losing:
You will lose if you go below the window bottom or above the window top.

Other info:
The blocks should scroll upward faster over time.

UPDATES:
4/28/14
- Fixed two bugs that caused the game to crash.
- Ported to linux and mac (run the jar file with the name of your OS as part of its name).

4/28/14
- Fixed another bug that caused the game to crash.

4/29/14
- Fixed some physics bugs that may have caused problems.

5/2/14
- Fixed bug that caused the player movement to slow down. (kinda fixed)

Known problems / Thoughts on what to do next time:
There still seems to be a bug that makes movement speed slow down, I do not have this problem on my computer and have no way of fixing it at the moment. I am told that this is a problem with LWJGL's inconsistent delta time or something, I should have used SFML or something else.
Also the text being drawn under the blocks is caused by my game not having layers when drawing (did not have time to add it).
You can drive off the map by going left or right because I did not have time to add walls.

IMPORTANT:

Make sure you have the latest version of java installed or it may not run!

Ratings

Coolness 57% 3
Overall 2.29 1210
Fun 2.59 923
Graphics 2.11 1164
Humor 1.76 995
Innovation 2.48 984
Mood 2.10 1151
Theme 3.07 723

Feedback

CoderMusgrove
28. Apr 2014 路 22:05 UTC
I get this error while playing after a while:
http://pastebin.com/pytuv5M7

It seems fun, but I can't decide because I don't get to play but for about a minute or two.
Myyyvothrr
28. Apr 2014 路 22:18 UTC
I'm getting the same error. I think it was a bit slow, but I like the idea. Could be great with some music and sound!
CheeseyBob
28. Apr 2014 路 22:20 UTC
For me, the movement speed keeps getting slower as you go on, until you can't move anymore, than the game closes.
Biliogadafr
28. Apr 2014 路 22:21 UTC
Simple but playable :).
Sometimes it generates line without gaps and than game crashes.
馃帳 CaiusTSM
28. Apr 2014 路 23:41 UTC
Fixed 3 bugs that made the game crash, try running it now.
Posted 4/28/14 :: 7:46 PM US-EAST
quantumpotato
29. Apr 2014 路 00:20 UTC
crash on mac http://pastebin.com/6yiUX48Q
NiceAlexanderAS
29. Apr 2014 路 00:22 UTC
When i land i got stuck or just cant move :C Looks fun tho (:
Nice idea and playable. I kinda like that the blocks not all look the same.

I felt the tempo was a bit slow.

One annoying bug is that the score text is beneath the surface (actually that will give you a bonus point) of the blocks...
Don't underestimate the importance of sound.
solkar
29. Apr 2014 路 20:22 UTC
Sorry, I can't play on mac.

Exception in thread "main" java.lang.UnsupportedClassVersionError: MineDown/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)
microwerx
29. Apr 2014 路 20:26 UTC
For some reason, the deeper you go, sometimes it feels like the movement is slowing down until you can't move anymore.
馃帳 CaiusTSM
29. Apr 2014 路 20:36 UTC
Exception in thread "main" java.lang.UnsupportedClassVersionError: MineDown/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637)
at java.lang.ClassLoader.defineClass(ClassLoader.java:621)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:249)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)

Make sure your version of java is the most up to date one because that problem is usually caused by that.
Sparrow
30. Apr 2014 路 00:17 UTC
Nice game, wish I could resize the window or something because it went outside my screen. I also felt like the further down you got the slower you would move. Pretty solid gameplay on which you should definately expand. (powerups, bombs, etc)
xdegtyarev
02. May 2014 路 18:33 UTC
simple and nice!
Joshua_Burr
02. May 2014 路 22:38 UTC
This didn't launch for me on OSX.
Photon
03. May 2014 路 01:01 UTC
Besides being a little lethargic in terms of movement, I kept getting stuck and couldn't move barely at all. That really kills the experience on this endless runner type.
byExclusive
03. May 2014 路 17:08 UTC
Very Cool!
Empyrealhell
03. May 2014 路 17:12 UTC
Movement is still slowing down exponentially over time. Also, you can drill out the side and fall to your death.
Boodog
05. May 2014 路 04:18 UTC
Good job! Graphics could be better though :)