Listen by Donutttt

[raw]
made by Donutttt for LD28 (COMPO)
You press space to control the game.

You can see how it fits the theme when you play the game a second time.


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I used Gamemaker Studio to make the game.

I made some of the sprites in Paint.net, the others I just made in Gamemaker.

The clock sound is from bfxr.

Ratings

Coolness 91% 2
Overall 2.76 702
Audio 1.79 718
Fun 1.86 976
Graphics 2.19 835
Humor 2.33 446
Innovation 3.13 344
Mood 3.38 153
Theme 3.77 65

Feedback

timtipgames
16. Dec 2013 · 16:12 UTC
Got the message. Nice approach of the theme.
okmmjyygv
16. Dec 2013 · 16:15 UTC
Still better storyline than Twilight :D
ocarina of lime
16. Dec 2013 · 16:15 UTC
Good concept. Graphics get across the theme well, its about the story more than the graphics I guess. When restarting for the second time it just flashes up quickly before closing wondering if it was meant to happen or not which is a bit confusing. Get's the point across clearly though while sticking to the theme.
bodsey
16. Dec 2013 · 16:47 UTC
I wouldn't say it's technically fun, but it's definitely quite a strong take on the theme.
moop
16. Dec 2013 · 16:51 UTC
Interesting not-game. :)
🎤 Donutttt
16. Dec 2013 · 17:21 UTC
@Ocarina of Lime - Yes, the inability to restart is intentional, though perhaps I didn't do it well enough. There are a range of stories to hear, and they are selected randomly. But you can only listen to one story.
Coblynau
16. Dec 2013 · 17:37 UTC
Confused to start with but then I got it. :)
etabubu
16. Dec 2013 · 17:39 UTC
Good point, well delivered. Good use of the theme and an important message. Well done.
Marcellus
16. Dec 2013 · 18:14 UTC
best use of the theme i've seen so far, congratulations on this piece of art. 5/5, would recommend.
zconnelly13
16. Dec 2013 · 20:51 UTC
bahaha, whatttttttt, yes! Nice.
ParaPup
16. Dec 2013 · 21:08 UTC
Not to bad it was a little good all over.
Zenkerdus
16. Dec 2013 · 21:48 UTC
That "restart message" was inspiring. I'm intrigued by games that does this "outside game" thing, like Metal Gear Solid & X-Men (genesis/mega drive).
That sound was comfortable (honestly)
Sim
16. Dec 2013 · 22:21 UTC
Simple idea but well executed. My biggest issue is that the clock sounds more like an uncomfortable pop than a tick.
🎤 Donutttt
16. Dec 2013 · 22:39 UTC
Thanks for all the comments, it means a lot. I know what you mean about the sound. I must admit is was a last second addition (yeah pun) and I haven't got much experience with sound. Thanks for the feedback!
kunzbe
17. Dec 2013 · 02:14 UTC
Refreshing different approach. But no game? or am I missing something?
henrykun
17. Dec 2013 · 12:58 UTC
Nice graphics and story!
lilinx
18. Dec 2013 · 23:15 UTC
Ho wow actually after reading your comment about the several stories I'm really impressed by the idea behind this
theholychicken
19. Dec 2013 · 20:09 UTC
Very nice... simple and sad. The best moment is really to open it again to see the empty bed. Well done!
diegocbarboza
19. Dec 2013 · 23:02 UTC
Very intersting concept! Congrats!
JaymeeMak
19. Dec 2013 · 23:05 UTC
Sorry can't play, mac
jomomomo
20. Dec 2013 · 11:59 UTC
Can't play windows games. :-(
🎤 Donutttt
20. Dec 2013 · 12:22 UTC
Ah, wish I could have made a Mac version. And a Linux version for that matter. Can only apologise. Next time I'll use something that can run on all operating systems...
davisan
21. Dec 2013 · 22:36 UTC
Nice concept and brilliant idea!
handCraftedRadio
22. Dec 2013 · 17:05 UTC
Wow nice! This was awesome!
PaulSB
01. Jan 2014 · 22:13 UTC
Hmm... yes, interesting. I like that there is some meaning being put across here. It's not obvious there are other stories you can get; I wonder if the loss of what you miss could be incorporated somehow.
archaeometrician
06. Jan 2014 · 03:53 UTC
Excellent use of the theme. The sound is minimal but that's perfect. No need for a soundtrack, only that heartbeat sound. Perfect. I like when game, instead of letting a playing interact with everything, take the lead and tell a story in a unique way. Great work !