4 Directions by Dramentiaras

[raw]
made by Dramentiaras for LD28 (COMPO)
This is my first Ludum Dare game, and I think it turned out good, however I do not know how true to the theme this is. Oh, well, I still think it's enjoyable.

Only one who knows the game for real can complete it(Or anyone who can press Skip Level).
I promise you, the game is beatable without pressing Skip Level once.

To run the game, extract the files inside the .zip folder and just double-click the .jar file.

If this doesn't work, open your console, navigate to the folder with the files and run

java -jar 4directions.jar

If THIS doesn't work you probably don't have java.

Enjoy!

Ratings

Coolness 22% 1571
Fun 3.00 389
Theme 3.80 55

Feedback

bluemanshoe
17. Dec 2013 · 02:15 UTC
A little frustrating trying to get the timing right. But it also feels slow to play. Clever use of the theme though. Good puzzles.
Jupiter_Hadley
17. Dec 2013 · 02:26 UTC
Really nice take on the theme, I wish the player moved a bit faster, other than that, solid game! I included this game in my Ludum Dare Compilation series, if you'd like to check it out :) http://youtu.be/EqAXn91dGLM
DanielSnd
17. Dec 2013 · 02:36 UTC
Nice use of the theme!
benjih
17. Dec 2013 · 02:54 UTC
Loved it, really interesting interpretation of the theme into a great little puzzle game.

My only complaint would of be that I kept dying and found it cumbersome to keep restarting. Automatic restarts or a pressing one key would of been nice.
carrymove
17. Dec 2013 · 06:33 UTC
It is pleasant to me - there is no right for a mistake
elcow
17. Dec 2013 · 07:15 UTC
Seconding the request for a dedicated restart key. Especially since if I started pressing the next key before releasing the last key, I would just lose that key. Nice puzzles despite some usability issues.
MyGrandmother
17. Dec 2013 · 13:29 UTC
I like the idea already saw a couple of games with the same mechanics, but I like how to transform-it into a puzzle.
🎤 Dramentiaras
17. Dec 2013 · 14:20 UTC
Hi everybody! I'm glad you like my game, and I didn't implement a automatic restart key since I wanted my game to frustrating :)
Pixelfan Games
17. Dec 2013 · 15:52 UTC
Great idea on the theme but i feel little frustrating on the movement gamplay. Great work on the puzzles, they are good challenges.
Zephyr Raine
17. Dec 2013 · 18:46 UTC
Too bad it feels a bit slow paced and we have to hold the butoon, but it fits well with the theme tough.
_zulli
17. Dec 2013 · 23:13 UTC
Great theme use! I've liked it and the puzzles were challenging. A little frustrating but as you said that was the intention!! :P Great job!

If you have time, rate my game too! I would really appreciate it! :D