Light Away by ajfischer
You have control over only one light source. Use the light to navigate the dungeon.
The circles are pedestals and the squares are doors.
Press SPACE to place your light on a pedestal.
Press SPACE to take the light off the pedestal.
Transfer the light to a pedestal to charge up health.
Lose health if it is dark or you are carrying the light with you.
The pedestals unlock square doors that match that color when they are lit.
The level restarts if you run out of health.
Win by reaching the elusive black light!
CONTROLS:
SPACE - take/put a light on a podium
A - dash but drains health
Arrow keys - move
The circles are pedestals and the squares are doors.
Press SPACE to place your light on a pedestal.
Press SPACE to take the light off the pedestal.
Transfer the light to a pedestal to charge up health.
Lose health if it is dark or you are carrying the light with you.
The pedestals unlock square doors that match that color when they are lit.
The level restarts if you run out of health.
Win by reaching the elusive black light!
CONTROLS:
SPACE - take/put a light on a podium
A - dash but drains health
Arrow keys - move
Ratings
| Coolness | 58% | 3 |
| Overall | 2.73 | 733 |
| Audio | 3.00 | 245 |
| Fun | 2.66 | 649 |
| Graphics | 2.50 | 713 |
| Innovation | 3.21 | 299 |
| Mood | 2.83 | 453 |
| Theme | 3.04 | 415 |
Yeah, getting stuck on walls is a big issue. I know why it happens and how to fix it, I just didn't have time. Basically a box2d issue where the wall is made up of separate tiles, so you collide with the corners of them sometimes when you slide along. I'll probably try to fix that next if I keep going with it.
Very nice :)
Walls were a bit sticky and there was some flickering between tiles but the music was pleasant and the gameplay/puzzle worked well so I definitely enjoyed it overall.
Seemed to have a few issues where the space key wouldn't register.