Bursts by sam1373

[raw]
made by sam1373 for LD28 (COMPO)
In this game you traverse random dungeons and blast enemies, while also dodging their attacks.
You Only Get One second bursts of firing your weapon. You also only get one life per run.
Try to get as many points as possible before you die.

Ratings

Coolness 100% 1
Overall 3.25 306
Audio 3.00 245
Fun 3.38 185
Graphics 3.00 451
Humor 2.21 512
Innovation 2.68 643
Mood 3.18 238
Theme 2.82 521

Feedback

Andrew Adams
16. Dec 2013 · 03:38 UTC
Fast paced, easy to play. Nice use of colors too.
whiteknife
16. Dec 2013 · 04:04 UTC
A fun little romp, and pretty challenging. The music is actually quite cheery and I like the boxes for the graphics, it works. The quickness of the gameplay keeps you engaged and makes for a fun playtime.
dcolgan
16. Dec 2013 · 04:40 UTC
Couldn't seem to hit very easily but might be a computer difference. Very nice juicy visual effects and audio. Also impressed by the random level generation.
biscuitdough
16. Dec 2013 · 07:43 UTC
Found the teleporting enemies to be a bit frustrating, and wish the mouse cursor was white instead of black, outside of that, incredibly fun, would love to see it expanded. Best game out of the 6-7 ld28 games I've played so far.
ParaPup
16. Dec 2013 · 07:44 UTC
Easy to play which makes it fun to play :3
lincore
16. Dec 2013 · 13:13 UTC
Hey, nice fast paced twin stick shooter! Would have liked it better if the crosshair was white, though.
timtipgames
16. Dec 2013 · 13:15 UTC
The crosshair is ab it difficult to see at times. It was way too hard for me which is sad because the gameplay feels very fluid!
windwalkerranger
16. Dec 2013 · 13:38 UTC
Crosshair should be white :) It also dissappeared in my fifth run. But it's a very nice compilation of gameplay and music.
turnA
16. Dec 2013 · 13:54 UTC
Neat! Easy and fun for short burst (see what I did there?)
A bit hard to control on my track pad though...
kewry
16. Dec 2013 · 15:40 UTC
This is pretty great, I don't like the shaking much, it makes the game quick annoying and sometimes it seemed like I lost without any enemy touching me.
Music and sfx are great and the fast pace is awesome
CaptainNakou
16. Dec 2013 · 21:48 UTC
System is good. Simple but efficient.
kratorspore
17. Dec 2013 · 18:21 UTC
This seemed to run way too fast on my computer. Was far too hard for me.
Toureiro
17. Dec 2013 · 22:05 UTC
The title made me laugh. Fun and simple game.
Mekuri
17. Dec 2013 · 22:28 UTC
Simple and fast. I liked the smooth movement. Quite challenging. Had trouble hitting the enemies, but might just be my aim that is bad.
_zulli
17. Dec 2013 · 22:36 UTC
Great game! Really addicting! Cool graphics and music!
Gameplay is fluid but for me attacking didn't really work. Enemies were too fast for attacking. Great job! :)

If you have time, rate my game too! I would really appreciate it :)
TheWhiteLlama
18. Dec 2013 · 00:23 UTC
This is very very well done! Nice graphics, nice sounds and music. It really makes fun! Overall a nice game :)
Nick Weihs
18. Dec 2013 · 00:32 UTC
Man, I really like the simple, elegant visual design on this game. Mouse cursor was pretty hard to see though and the enemies were fairly brutal.
Jellycakes
18. Dec 2013 · 00:43 UTC
Pretty cool, the cursor hiding was a little annoying and the whole game seemed a little difficult, but It didn't take me long to improve, which made it pretty satisfying. Nicely polished, good job.
Donutttt
18. Dec 2013 · 22:49 UTC
Really cool graphics. And the gameplay is pretty original, I like the idea of the one second bursts. Clever and fun, with good graphics and sound.
dsoft20
20. Dec 2013 · 14:41 UTC
Nice game :D, it would be better if the crosshair was white
tobbez
21. Dec 2013 · 12:40 UTC
An interesting shooter. Quite odd how it gets easier the mre you play sinc eyou have more rooms to escape to, after a bit you get a new dungeon so I guess you will experience fighting in one room over and over.

Would be nice if the game had an ending of some sort or other goal that is not score. The different enemies all seem to rely on short bursts in speed to kill you and it get kind of annoying quickly, more variety would be nice and less relying on being extremely close and using some instant movement trick.

The difference in hp between mobs seemed to be huge, some took 10 hits to kill some got killed in one. If this is because the difficulty of aiming or that the actual hp is higher I don't know. If it is because of hp the range of the hp should be made smaller. Overall the maxhp should probably be lowered.

The actual level made very little difference to the gameplay, it could as well have jumped the player to a new room every time. If you have alevel like this you should use it for something such as powerups hidden or different difficulty on the rooms.
0x0961h
21. Dec 2013 · 14:00 UTC
One of that games that looks much much better in dynamics than on screenshots. Good work. :)
TomboFry
21. Dec 2013 · 14:14 UTC
Extremely addicting, fast paced and loads of fun!
The sensitivity was quite high, and the cursor was a bit hard to find, but other than that, great game!
Jiggawatt
21. Dec 2013 · 14:17 UTC
It's a decent game for what it is. The controls and enemy paths feel right, with "juice" like the screen shakes, and I like the dungeon system. But yeah, the cursor should stand out from the darkness, and you should indicate how many shots enemies can take. Some non-programmer graphics/audio would make this more appealing.

Also, it bugged for me once and I got a completely empty map. Can't replicate that one.
occash
22. Dec 2013 · 13:42 UTC
Good control..but I died very fast)
Xanjos
22. Dec 2013 · 17:10 UTC
Really simple yet addictive gameplay and the randomly generated rooms adds a lot of replayability. The black crosshair is quite difficult to see though.
Noah Ratcliff
22. Dec 2013 · 22:14 UTC
Loved it! I'm a sucker for particles, and camera shake so there's that, but everything seemed to work together very well! Well done!
SamH
27. Dec 2013 · 09:45 UTC
Definitely too hard for me (I only have a trackpoint device) but the graphics, gameplay and pace are great. There’s a Hotline Miami feel to it :)
archaeometrician
27. Dec 2013 · 16:23 UTC
Fast paced ! It's challenging a lot I like it !
jimmypaulin
31. Dec 2013 · 14:31 UTC
Nice movement and effects, felt good to play but very difficult! The music is really fitting too and the mazes are cool. Ability to set mouse sensitivity would have been great