Jack of all trades by OddOneOut

[raw]
made by OddOneOut for LD28 (COMPO)
What would it be like if you only had one skill point to assign in an RPG?

Controls: Move with WASD, arrows or HJKL. You can also use space to jump.
Esc to pause / restart (may be necessary if you fail a puzzle)

The game didn't turn out anywhere like I thought it would since I had to cut a lot of content to meet the deadline.

Made with melon.js, Tiled and BFXR.

Ratings

Coolness 74% 3
Overall 3.30 261
Audio 2.32 591
Fun 3.10 339
Graphics 3.10 408
Humor 2.50 386
Innovation 3.38 209
Mood 2.91 398
Theme 3.08 400

Feedback

funktor
16. Dec 2013 · 03:33 UTC
Seemed pretty simple, got to the first spikes. Not sure how it connects to the theme?
DrooobE
16. Dec 2013 · 03:38 UTC
I think it was pretty cool. The one point RPG made me laugh a bit. It's pretty short but good job :)
theholychicken
16. Dec 2013 · 03:43 UTC
So glad I played this! Top marks for innovation here!

Too bad I couldn't see the ending. There is a bug with the wizard entering the first sparkly ground. The game freezes as soon as the wizard disappears and I have to refresh.
I'm using Firefox browser.
I'll check back again if you've fixed it!
Sink
16. Dec 2013 · 03:45 UTC
Awesome gameplay mechanic! I really like the different classes, their looks, and how you can mix them up later in the game.
CatOnMars
16. Dec 2013 · 08:08 UTC
I stucked at the "3 rock" part. My only option is to restart the game. Overall I like it. Solid puzzle platformer!
ParaPup
16. Dec 2013 · 08:56 UTC
The RPG feel was so cool in this game, Not sure if fps was an issue but if the game wasn't infocus things seems smoother but if I was playing it was really fast and seemed hard to do anything.
Tanner
16. Dec 2013 · 16:33 UTC
Nice graphics.
kcpunk666
17. Dec 2013 · 20:25 UTC
good job!
Keith Evans
17. Dec 2013 · 20:31 UTC
Really liked this. I would love to be able to spec my character on the fly to reassign my one skill point and change the ability. Think you could make some really cool puzzles this way. Wasn't able to beat the strength character, thought I hit a dead end but wasn't sure. Good job!
DaanVanYperen
17. Dec 2013 · 20:33 UTC
I love the rock phasing ability, really pleasing to use.
ChuiGum
17. Dec 2013 · 22:14 UTC
Very cool concept, love the graphics and the gameplay
pjchardt
17. Dec 2013 · 22:19 UTC
Very interesting. Love the premise of the game and the extension of the game after various endings are achieved. Got a bit frustrated with getting stuck when trying to stack rocks though. Would be nice if there was a restart from checkpoint system for these puzzle sections. Nice work!
J
17. Dec 2013 · 22:21 UTC
I had the wizard bug mentioned by theholychicken too (also on Firefox).
Mekuri
17. Dec 2013 · 22:24 UTC
Awesome game! I loved just about everything about it. The skill point idea was amazing, and I loved how the appearance of the character changed based on the skill point(s) you allocated! Too bad the cut features didn't make it, but I loved that you threw 'em in as an added bonus at the end! The graphics was great as well. Best game I've played so far! Very good job!
Spelchan
17. Dec 2013 · 22:28 UTC
Fun platform/puzzle game. Not entirely within the theme as you need to get past the only one part of the game to win. Perhaps a more-in-theme approach would have been to let players switch between the three classes but you only get one class at a time? Still, great game.
🎤 OddOneOut
17. Dec 2013 · 22:34 UTC
Thanks for all the feedback! I fixed firefox teleporting bug. There are some visual artifacts still in firefox, but now the game should at least be playable. For the best experience I suggest chrome.
🎤 OddOneOut
17. Dec 2013 · 22:34 UTC
Thanks for all the feedback! I fixed the firefox teleporting bug. There are some visual artifacts still in firefox, but now the game should at least be playable. For the best experience I suggest chrome.
Pyrofoux
18. Dec 2013 · 15:30 UTC
My comment was going to be a tinier version of all precedents comments ! ;)
Diptoman
24. Dec 2013 · 16:10 UTC
Wow, awesome use of the theme! Solved all puzzles and got the 2 new skills, but didn't play after that. Do they do anything? ._.
Anoarith
24. Dec 2013 · 17:52 UTC
Really nice game ! We've both kinda got the same approach of the theme ;)
local minimum
26. Dec 2013 · 15:52 UTC
I unlocked one ending, got stuck on the others. I think you have a simple mechanic here that you could continue on. I would have been really great though if the block movements and other changes stayed between resets.
saulopz
26. Dec 2013 · 16:56 UTC
simple, but it is cool. Just one power to play makes you use different strategies to play.
ViliX
28. Dec 2013 · 12:57 UTC
Unlocked all ending, this is really impressive game :)
I'll recommend it to my friends.
Xaychru04
03. Jan 2014 · 17:48 UTC
The concept is really clever, checkpoints would have been nice too, restarting the whole game is frustrating when you're stuck on a puzzle... Anyway, I enjoyed this puzzle game! :)