One Touch Of Music by KumoKairo
My first LD game is finished (not as polished as I wanted it to be, but..)
It's a little music puzzle.
Did you know your computer can write music?!
Now you have to repeat after it.
You hear a melody, you drag your way through the tiles to repeat it. You gain score. You Only Get One Click to repeat the melody.
I upload this as a Jam because I used some Creative Common stuff:
1. I used some textures from Kenneys (http://kenney.nl/) puzzle pack.
2. I also used a cello pentatonic scale by Corsica_S (http://www.freesound.org/people/Corsica_S/)
3. Background music by James Longley (http://www.freesound.org/people/james_longley/)
4. Beautiful background by Ecrivain (http://opengameart.org/content/menu-backdrop)
It was fun, really!
I've made a timelapse video of game creation. It's not from the very beginning because it totally slipped out of my mind - I was eager to begin my work.
Here it is:
http://www.youtube.com/watch?v=iYasfNYaXpk
---UPDATE---
Ok, I see you guys this has some issues with the theme, so I think I need to explain it a bit.
I was walking down the street several hours after the announcement of the theme, and this concept hit me. I was absolutely sure it fully cowers the theme, because, after all, You Get Only One touch to drag through the tiles. You can try several times, but in the end it's just one touch. I also thought of making the target sound to play Once, or Only One try to repeat the melody, but it would be a massacre of players, because this game is pretty hard (for me). So I decided to keep it easy and let you try as many times as you like, but you'll have to connect all tiles with one touch anyway.
So this is just my interpretation of the theme. But of course it's totally up to you to decide if this game matches the theme or not :)
It's a little music puzzle.
Did you know your computer can write music?!
Now you have to repeat after it.
You hear a melody, you drag your way through the tiles to repeat it. You gain score. You Only Get One Click to repeat the melody.
I upload this as a Jam because I used some Creative Common stuff:
1. I used some textures from Kenneys (http://kenney.nl/) puzzle pack.
2. I also used a cello pentatonic scale by Corsica_S (http://www.freesound.org/people/Corsica_S/)
3. Background music by James Longley (http://www.freesound.org/people/james_longley/)
4. Beautiful background by Ecrivain (http://opengameart.org/content/menu-backdrop)
It was fun, really!
I've made a timelapse video of game creation. It's not from the very beginning because it totally slipped out of my mind - I was eager to begin my work.
Here it is:
http://www.youtube.com/watch?v=iYasfNYaXpk
---UPDATE---
Ok, I see you guys this has some issues with the theme, so I think I need to explain it a bit.
I was walking down the street several hours after the announcement of the theme, and this concept hit me. I was absolutely sure it fully cowers the theme, because, after all, You Get Only One touch to drag through the tiles. You can try several times, but in the end it's just one touch. I also thought of making the target sound to play Once, or Only One try to repeat the melody, but it would be a massacre of players, because this game is pretty hard (for me). So I decided to keep it easy and let you try as many times as you like, but you'll have to connect all tiles with one touch anyway.
So this is just my interpretation of the theme. But of course it's totally up to you to decide if this game matches the theme or not :)
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.79 | 45 |
| Audio(Jam) | 4.17 | 9 |
| Fun(Jam) | 3.68 | 43 |
| Graphics(Jam) | 3.52 | 184 |
| Humor(Jam) | 2.17 | 311 |
| Innovation(Jam) | 3.78 | 23 |
| Mood(Jam) | 3.64 | 58 |
| Theme(Jam) | 2.46 | 367 |
Please continue this game and release it for mobile!
2. ???
3. Profit!
As for the theme - now I think it's a bit tricky, yes.
But the moment this concept hit me I had no doubt it totally cowers the theme. You have to drag it all the way through with just ONE touch. Anyway, thank you for the feedback!
I will totally make the mobile game out of this!
Graphics are simple, gameplay is great.
Nicely done :)
Congratulations.
Only gripe, I don't think it fits the theme too much.
Seriously get this on iOS and Android ASAP and make sure to get it noticed and you'll have a hit!
But your game is very enjoyable! It's nicely paced, building up to somewhat unexpected complexity for a game made in a short amount of time with a seemingly simple concept. Also fantastic job on your first LD!
I can't really think of any negative things to comment about. All of the mechanics work well for what they are and it was a joy to figure out each rhythm.
I did have one thought though, it would be interesting if the sounds were to change occasionally. I became a bit fatigued after a while listening to the same tones. Having more variety also would allow for players to have to learn new sound/color associations. After a while you figure out the relation between sound/color. Could be good to shake that up on occasion.
Great work!
omaha, yes, it's beatable.. Somehow. I have a YOU WIN screen with a cheering caption but I don't really think anyone could go that far (I couldn't). The game ends once the melody consists of 30 notes (which is almost the whole grid 6x6)
hoqjed, nice idea! I thought of making a more appropriate piano sound but there were no free scale samples (or I just didn't have enough time to find it). And I'm surely going to add some more sounds. Thanks!
You could really monetize this cool game by porting it on mobile! (even though I would hate to sit next to someone playing this game :D).
Back to the LudumDare context, I would mainly criticize the fact you don't necessarily respect the them... Or maybe because it's only one strike?
Great job!
Not bad at all, but not really challenging either, once you know the "sound" of each color :)
Great idea, not bad execution. I think you could really improve upon this, though. Using different note samples, and also perhaps color-coding the pitches according to hue. Things like that.
I liked this A LOT!