The Voyage by hoqjed
Created By Dylan Gallardo and Farhan Qureshi.
The opportunity is rare, a space launch has been funded.
You've only got one voyage to explore and collect information about distant planets.
What will you find?
We wanted to get across this idea of humanity and how what you find out "there" would reflect something about yourself, even though it's alien.
We are aware the game ends abruptly. We ran out of time and couldn't make the ending we were thinking of and put something in the last 15 minutes.
Created from scratch for Ludum Dare 28.
Controls:
Left-Click - slow boost
Right-Click - fast boost
Scroll Wheel- Zoom in/out
*NOTE*: MAC and LINUX versions untested.
*We've also run into a potential bug for the Windows version of the game. If the game seems "jerky" or like it's running at double speed please use the Web link instead.
The opportunity is rare, a space launch has been funded.
You've only got one voyage to explore and collect information about distant planets.
What will you find?
We wanted to get across this idea of humanity and how what you find out "there" would reflect something about yourself, even though it's alien.
We are aware the game ends abruptly. We ran out of time and couldn't make the ending we were thinking of and put something in the last 15 minutes.
Created from scratch for Ludum Dare 28.
Controls:
Left-Click - slow boost
Right-Click - fast boost
Scroll Wheel- Zoom in/out
*NOTE*: MAC and LINUX versions untested.
*We've also run into a potential bug for the Windows version of the game. If the game seems "jerky" or like it's running at double speed please use the Web link instead.
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.27 | 183 |
| Audio(Jam) | 3.04 | 215 |
| Fun(Jam) | 2.93 | 248 |
| Graphics(Jam) | 3.38 | 222 |
| Humor(Jam) | 2.26 | 290 |
| Innovation(Jam) | 3.36 | 100 |
| Mood(Jam) | 3.48 | 99 |
| Theme(Jam) | 2.65 | 305 |
-Dylan
Specific responses to:
Tex Killer - Yes very Star Trek Inspired
Nelien - Thanks, the ending was very very rushed. It's admittedly pretty tacked on. Very good idea about connecting the narratives, that could have been interesting.
-Dylan Gallardo
rigidbody.AddForce(target.transform.position - transform.position);
Should have felt a bit smoother than it was in this game. (I've used that code before). Strong point is the graphics.