Fountain by Terry
A little game that I've wanted to get out of my head for a long time.
| Flash | http://terrycavanaghgames.com/fountain/ |
| Source | http://terrycavanaghgames.com/fountain/fountain_src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=80 |
Ratings
| Coolness | 56% | 3 |
| Overall | 3.66 | 102 |
| Audio | 3.65 | 46 |
| Fun | 2.84 | 515 |
| Graphics | 3.45 | 244 |
| Humor | 1.92 | 649 |
| Innovation | 3.77 | 66 |
| Mood | 4.13 | 12 |
| Theme | 3.74 | 75 |
So then: mission accomplished. =)
I liked the concept and the ideas you wanted to express in "Fountain", but gameplay is way too much frustrating. Nobody likes backtracking, it's like:
"Sure, I'm getting old, I could return to the fountain or keep exploring. Exploring is exciting because you discover great stuff and going back to the fountain and here again is boring, is not a challenge, I've done it and I could do it again"
I get that backtracking is part of expressing the idea, but I think it adds too little to the game(gameplay wise) compared to how frustrating makes it.
SuperHexagon was one of the hardest things I've played in my life, I loved it because it was a challenge and you designed it so it wouldn't be frustrating. Maybe that's what happens with "Fountain"'s design, it needs to challenge the player with something else that's not time management, it's hard to know.
Anyways, sometimes you just want to make a game about a thought you had and you just want to create it without caring about other details.
Hoping to see more games from you soon!
Great game, loved the little details.
Another time I was chilling near the fountain with 1.
Good luck and keep at it!
p.s. I'll beat hyper hexagonest one of these days
The fountain itself kind of looks like Marvin the Martian. Is that just me?
Eventually everybody leaves the garden unexplored, get over it! Thank you for this game.
Nice use of subtle graphic changes to indicate the passage of time and aging. I liked that you conveyed the message of the game the gameplay itself.
(This is a team account)
spoilers:
in the end i just stood there next to the fountain, wanting to collect all the things, but knowing that if i stepped away from the fountain i would soon die. forever young, but with no purpose.
And was it just me, or did the fountain get weaker and weaker every time I used it?
This limits the exploration time a bit too drastically, removing somehow the fun of the game.
The game itself is very polished: change in aspect, music and therefore global atmosphere as long as we age... great mood!
Congratz Terry =)
Incredibly well fitting with "You only get one".
The light was brighter
With friends surrounded
The nights of wonder
With the title as it is, the aging process was easily understood.
The game got pretty hard when aging because not only would the path become unclear but quite suddenly your movement would slow down to a crawl. I've played VVVVV, so I can imagine that you meant the game to be hard.
But the purpose, goal, mechanics and other was not so clear and in this game I got a bit too little in return for my exploration to keep me curious. When I did find something it disappeared and I didn't have a clue if it did anything, changed anything.
I can imagine that with a bit more work it can really be journey of discovery and wonder.
I have no idea whether it's winnable, but I'll be coming back to this one after voting has ended.
I think I'll wrap up my voting here and end this LD on a high note.