Tether by Absurditure
Can you find your pet( a space jellyfish) and get it back to your ship? You will likely end up floating through space, lost and alone.
Controls:
[arrow keys] - movement (only works while touching something)
[c] - Cut your tether
[x] - Provides a short boost while floating(You only get one), use arrows to aim
[r] - Restart game
*Known bugs: Lots
--
Thank you all for the feedback! I appreciate it. Many of the suggestions are things I also wanted to add/change. I just wasn't quick enough to do it. :(
I might end up making an updated version of this game and fleshing it out a bit more.
I'll post any updates I make to my twitter account. ( @absurditure )
Controls:
[arrow keys] - movement (only works while touching something)
[c] - Cut your tether
[x] - Provides a short boost while floating(You only get one), use arrows to aim
[r] - Restart game
*Known bugs: Lots
--
Thank you all for the feedback! I appreciate it. Many of the suggestions are things I also wanted to add/change. I just wasn't quick enough to do it. :(
I might end up making an updated version of this game and fleshing it out a bit more.
I'll post any updates I make to my twitter account. ( @absurditure )
Ratings
| Coolness | 57% | 3 |
| Overall | 2.77 | 697 |
| Audio | 3.34 | 123 |
| Fun | 2.19 | 892 |
| Graphics | 3.54 | 217 |
| Humor | 1.98 | 623 |
| Innovation | 2.98 | 450 |
| Mood | 3.54 | 95 |
| Theme | 2.79 | 545 |
There isn't very much to do in the game, but I'm not sure where people are getting stuck?
Can you move anywhere at all? Did you find the jellyfish?
Besides what wrote about the controls in the description, all I can really suggest is keep trying... Moving around is hard, but it's doable.
Background could ave been a bit more interesting, but it really was a fantastic game.
I found the jellyfish but was lost in space with it. will try again later. graphics and mood really pleases me. good job.
Didn't get any prompt when I got back to the ship with the Jellyfish. Would be nice to receive a bit more input about the controls during the game. Controlling the character is difficult but that fits the game perfectly. Nice sounds.
Re: the confusion:
Since the game always seems to start with the player bouncing/flailing around randomly, there seems to be only one button that does anything from the start: 'c' to cut the cable. While you're attached to the cable, you can't use the boost, and seem to be unable to land on anything. So really, there's only one button to start, and it only does one thing. Once.
Since you start out bouncing around randomly and you can't really see any of the pieces that you want to latch onto, there seem to be low odds of cutting the cable and not immediately dooming yourself. So you'll finally discover the one button you can press, and cut the cable, and just end up floating forever, or until you press the reset button. There's no major game feedback that tells you that you lost, you just have to decide that yourself.
How do you decide that? By a lack objects passing by, I think. It's the same if you stay latched on. You'll see a few things pass by, and then nothing. In both cases, you've missed your chance, and you don't even know it. You don't see what you need to do.
So the confusion is probably:
- Why am I suddenly bouncing around? That looks kind of glitchy. Is it glitchy?
- Why can I only press one button? I thought there were other controls?
- Why is there so little to see? Is this a game over? Should there be more to the game?
And so forth. Those 'known bugs' don't really help, either.
I hope this doesn't come off as too negative! I'm just trying to explain my own initial confusion, and perhaps explain others' as well. Once I realized that I had a narrow window to jump onto a small collection of debris and try to scuttle across it, I quite liked the game--I'd even like to make something like it! (Or something a little more like Gravity, at least.)
Alas! Picking up the jellyfish results in the little bastard bumping into me & knocking me off debris, and I've no idea where the ship went, so I just kinda gave up.
Kudos on the graphics!
I might end up eventually making an updated version of this game and fleshing it out a bit more.
The theme seemed a little tacked on as well.
Nice graphics though! Good entry.