Zombie Mall by DaveSilver

[raw]
made by DaveSilver for LD28 (COMPO)
My game is pretty simple, you play as a guy who is trying to escape a mall infested with zombies. If you get hit once you die. The other way that I'm adhering to the theme though is that you can only do one thing at a time. You can run and fire, you can't reload while moving. Not much ore to it than the. Good luck, and enjoy.

Feedback

Piscythe
16. Dec 2013 · 03:23 UTC
The aiming in this game is... difficult to get used to. It's also a bit too bright for the gameplay and concept - a bright look works for action-y zombie games, but not one that plays more like a horror game. Similarly, I'd like to see death animations and some kind of ambient sound - it doesn't have to be music, maybe just a low drone. There's potential for a good horror game in here if you expand it.
onemoar
16. Dec 2013 · 05:52 UTC
Zombiez, huehuehue :D
Game is hard tho
Steve [tacospice]
16. Dec 2013 · 11:28 UTC
Cool game! Needs animations though. And the movement feels a little spongy.. maybe reduce the acceleration/deceleration time.

I don't know why, but I like the fact that you have to load the gun before you can fire the first time.

Overall it's nice, definitely keep working on it if you still want to.
kakhoofd
17. Dec 2013 · 08:29 UTC
It's hard as nails, but I like that!
My issues however, are the same as already commented, but there is potential for a fun game. If you decide to continue developing this, try something with lighting and shadows(unlit hallways, lightning/thunder outside, flashlights, torches), I believe that would make a huge difference already.
ThatGuy
17. Dec 2013 · 18:38 UTC
Having to reload one bullet at a time is a nice touch, makes it a lot more dramatic. Was being able to aim only while standing still by design? Overall a fun game, good job!
keyboardmonkey
05. Jan 2014 · 16:41 UTC
I got to unlock the security but never made it outside, ha ha ha. Fun game! The one-touch-death thing makes it hard though.