One Chance by Huskitch

[raw]
made by Huskitch for LD28 (COMPO)
One chance sees you pilot your ship throughout the solar system in an attempt to foil a nemesis's plot.

P = warp
K = drop bomb (only when near asteroid or it won't explode!)
L = explode bomb
Space = launch tether at asteroid
C = tug asteroid when close and tether is attached

I wanted this game to be a fast-paced space shooter at first, but it turned out to be more atmospheric.

WASDQE = move ship

Left click = rotate camera
Scroll wheel = zoom

May the green square guide you on your travels, soldier.

Oh and, don't get too close to the planet, because I haven't had time to repair your shields!

Ratings

Coolness 100% 1
Overall 2.83 633
Audio 3.47 93
Fun 2.19 892
Graphics 3.82 122
Humor 1.74 719
Innovation 2.71 632
Mood 3.45 124
Theme 2.72 580

Feedback

DRAGONMASTER412
16. Dec 2013 · 00:29 UTC
Haha we both picked same game name :p apart from iv copyrighted mine :P
Moist
16. Dec 2013 · 08:12 UTC
I love the spaceship model and the music.
MRvanderPants
16. Dec 2013 · 08:15 UTC
wow this game looks cool, soundtrack fits the game very well too! Very nice!
Darkcoder
16. Dec 2013 · 08:16 UTC
Cool game, it's very serene! With a bit more polish and a less abrupt ending it could be even better. Nice looking planet btw ;)
adnzzzzZ
16. Dec 2013 · 08:16 UTC
I really couldn't figure out what to do other than moving around. The ship model looks really nice though.
ThatGuy
16. Dec 2013 · 08:18 UTC
Though the game is a little buggy (warp drive gets stuck on sometimes, and the tether doesn't always seem to launch, also what's up with the red flare things?), it has some potential for expanding into a larger game. Not many towing large asteroid games out there, could be a cool mechanic to explore further. Anyways, nice work,
cjacobwade
16. Dec 2013 · 08:20 UTC
I couldn't get it to play out as the instructions say. There's tons of potential here, but it looks like you bit off a lot for a 48 hour jam :/
Robinerd
16. Dec 2013 · 08:21 UTC
Really nice music and atmosphere! Not very intuitive controls, would prefer an easier way to throttle and a camera fixed behind the ship at all times. Otherwise good job ;)
crockid5
16. Dec 2013 · 08:29 UTC
I loved the the music, it fit the game so well
stephan_h
16. Dec 2013 · 08:35 UTC
Gameplay was a bit confusing and could use more work / explanation. But i really liked the atmosphere the music and the colours created.
🎤 Huskitch
16. Dec 2013 · 08:36 UTC
A few things didn't end up working as I'd hoped, such as the collision on the asteroid and the enemies actually shooting you.. but eh, I did what I could!
mortl8324
16. Dec 2013 · 08:40 UTC
Nice graphics. Difficult game to figure out even with the instructons.
Steve [tacospice]
16. Dec 2013 · 08:49 UTC
Tricky game. Amazing atmosphere though! Music fits great, and just floating around in space feels great too. 5/5 in mood.
Arowx
16. Dec 2013 · 14:45 UTC
Looks and sounds great but why use a side view, sorry didn't get the flight mechanic, possibly due to the camera angle.
SilentBunny
16. Dec 2013 · 16:37 UTC
I was lost. But space is big and I forgive that. The mood was definitely set with this game
🎤 Huskitch
16. Dec 2013 · 16:53 UTC
Arowx, you can rotate the view using left mouse and zoom using scroll wheel!
phi6
16. Dec 2013 · 17:19 UTC
Saw this game after searching for other space games (I made one too!). Great graphics and atmosphere.

To fix the green marker bug, I assume you are using worldtoscreenpoint? Hide the marker if the screenpoint.z <= 0 (behind you)

Anyway, great concept but I was initially confused about the controls. A fixed camera would have been more ideal I think!
Dynad
16. Dec 2013 · 17:22 UTC
Love the music, atmosphere, art.. controls are not very easy to use. Im trying to fly towards that green box.. But with warp enabled it doesnt seem to get any closer or is it a bug?
Capitals
16. Dec 2013 · 17:44 UTC
Intresting Game, I like the ship art. But the description was a bit vague and it is never really clear where your headed.
Capitals
16. Dec 2013 · 17:45 UTC
Interesting Game, I like the ship art. But the description was a bit vague and it is never really clear where your headed.
🎤 Huskitch
16. Dec 2013 · 17:47 UTC
Thank you phi6! That's perfect! Uploaded fixed version.
pereubu
16. Dec 2013 · 18:34 UTC
hey hey good lookin'
Atmospherium
16. Dec 2013 · 19:21 UTC
Great mood, great lighting, great sound... The presentation on this is perfect, but I wish there was more depth to the gameplay (but for a 48 hour entry, I can't complain too much). I would love to see what you could do with this without the 48-hour restriction. Great work!
jillytot
16. Dec 2013 · 19:51 UTC
Feels good man.
Gazpacho Games
16. Dec 2013 · 20:25 UTC
Great ambient...The space and the music is very nice.
Cheshyr
17. Dec 2013 · 16:05 UTC
navigation is rather difficult, so I couldn't really complete the mission. graphics and sound track are excellent, and it creates a great mood. well done.
Nikteddy92
17. Dec 2013 · 19:39 UTC
Model and music great!
I've got some problems with the camera...
Jellycakes
17. Dec 2013 · 19:41 UTC
Was really cool, I liked the flight simulator like mechanics and the space theme in general. Really nice work on the warping and the shockwave. The music was a nice match too, made it more eerie. Good job!
howieV (binarygirl)
17. Dec 2013 · 19:49 UTC
looks/sounds nice.. i couldn't really get what i was supposed to be doing.. i read the instructions tho..maybe im just daft :)
SpellingPhailer
17. Dec 2013 · 22:21 UTC
Liked the atmosphere, but had a very hard time figuring out exactly what I was supposed to do.
Toureiro
17. Dec 2013 · 22:56 UTC
Liked the look but loved the feel of the game. Well done.
MrTedders
18. Dec 2013 · 00:01 UTC
Interesting atmosphere you have going, however, it was hard to stay engaged at the beginning.
ENDESGA
18. Dec 2013 · 00:28 UTC
Soundtrack is brilliant, graphics are beautiful! Very nice!
aviktorov
18. Dec 2013 · 22:51 UTC
Nice music! Your game has very cool vibe, I like that. :)
Idovoodoo
19. Dec 2013 · 00:21 UTC
Love the mood created with this, well done :)
GeorgeBroussard
19. Dec 2013 · 02:06 UTC
Graphics, audio and mood are very nice. I didn't really understand the gameplay, however. I flew to a couple of asteroids, tried to tether, and launch and blew up a bomb and the game ended. I think there's a lot here to work with, just need more polish time. Very nice effort for 48hrs. Continue with it!
javifugitivo
19. Dec 2013 · 03:52 UTC
Grat spaceship!
funselektor
19. Dec 2013 · 07:51 UTC
Cool graphics, haven't played a space game for ages. There were a lot of buttons and it was a little confusing. Very good work on the ship model.
Diptoman
19. Dec 2013 · 11:43 UTC
The controls are painstakingly hard! x.x
The game needed some more explanation, took some time to get used to. But visuals and overall atmosphere is very nice!
DJLad97
19. Dec 2013 · 19:13 UTC
Cool game; loved the WIND coming of the ships wings :)
Reverend Speed
20. Dec 2013 · 00:07 UTC
Entirely confused. Possibly worth keeping the controls on-screen for a while - especially worth pointing out the mouse controls. Perhaps you could let the players get used to how to get around - and maaan, that ship could be easier to turn about...!

Very, very pretty though. Lots of lovely lensflare and the music is suitably atmospheric.
Venks
20. Dec 2013 · 08:07 UTC
I absolutely enjoy the models for the space chips in this game. Fantastic stuff!
van noctar
21. Dec 2013 · 14:09 UTC
Good sounds and graphics!
archaeometrician
21. Dec 2013 · 15:40 UTC
Great work, I love space sim ! Nice soundtrack :)
gnargle
21. Dec 2013 · 18:15 UTC
Wow! Great graphics and atmosphere, incredible that this was made in just 48 hours.
Tom 7
25. Dec 2013 · 22:19 UTC
I was confused for a while about how to move at all (spoiler: shift turns up the throttle) and then I had a hell of a time finding the asteroid (the green dotted square is very useful but I thought you were talking about the large green rectangle on the screen always!). But then I found it and blew it up with a few seconds to spare. :) Nice graphics and music!
Skoggy
28. Dec 2013 · 22:07 UTC
Very hard to understand what to do really.
Techblogogy
29. Dec 2013 · 14:00 UTC
Nice visuals, great music. Cool game
xhunterko
04. Jan 2014 · 23:23 UTC
Okay, I tried several times and could not for any amount attach the tow cable to the asteroid. Also I tried to look in it's direction and ow my eyes! This also has one of the most difficult control schemes of any ludum dare game I have yet to play. Very pretty, but fairly buggy.
burlapjack
05. Jan 2014 · 08:11 UTC
No wait, I have the copyright on that name! I'm calling my lawyer!


lol

Great game, It got better when I found out that you can use the mouse wheel.
LatFoued
06. Jan 2014 · 13:37 UTC
The mood is very good i love it, but i was a bit confused at first with the bomb because i didn't know if it landed on the astroid or not. Good job