One Duck by NostraDamon
I didn't have enough time to finish the initial idea I had, so I made a BRDS (Bouncing Rubber Duck Simulator).
How far can you go?
__________________________________________________________________________________
NEW OPTIMIZED VERSION RELEASED !!!
- Low-poly duck model
- Highly improved physics performance
- Fixed crazy duck glitchy behavior, now less overpowered
- Todo: fix multiple sound sources
How far can you go?
__________________________________________________________________________________
NEW OPTIMIZED VERSION RELEASED !!!
- Low-poly duck model
- Highly improved physics performance
- Fixed crazy duck glitchy behavior, now less overpowered
- Todo: fix multiple sound sources
| Unity Web Player | https://googledrive.com/host/0Bxa1t8Yjpxj3bzNZNzZRdHE5bHc/WEB.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=13211 |
Ratings
| Coolness | 14% | 1678 |
| Overall(Jam) | 3.17 | 223 |
| Audio(Jam) | 3.12 | 190 |
| Fun(Jam) | 3.44 | 85 |
| Graphics(Jam) | 2.78 | 380 |
| Humor(Jam) | 4.00 | 12 |
| Innovation(Jam) | 3.25 | 139 |
| Theme(Jam) | 2.82 | 243 |
The only problem was, you had nothing for the 100,000 mark. I am disappoint. :(
Neat take on the theme and well worth 10 mins.
I think it would've been helpful to have some early indication that the game had progression beyond just bouncing the single duck around. I wasn't sure if it was going anywhere before the first unlock.
403. That’s an error.
We're sorry, but you do not have access to this page. That’s all we know.
puu.sh/7fuCX