Super Rashomon RPG by Tyro
Super Rashomon RPG is an action role playing game. You can initially only view the world as a powerful magic-wielding knight, but playing through his story will unlock two additional perspectives. Experience the same game through three singular, isolated views, each preceded by a lone line of dialogue to set the mood.
As the main protagonist, collect gems and hearts while fighting your way to the dark magician's tower.
Every ten gems you find will increase the rate of your magic regeneration, which allows you to use spells. Your regular shot will consume a single point of magic, while your special attack consumes five but blows away enemies easily. In addition, any golden hearts you find will permanently extend your lifebar. Good luck!
Controls:
arrow keys: move, choose perspective on the title screen, choose to continue if dead
Z - shoot
X - shoot special weapon
Escape - exit.
Fullscreen - F4
As the main protagonist, collect gems and hearts while fighting your way to the dark magician's tower.
Every ten gems you find will increase the rate of your magic regeneration, which allows you to use spells. Your regular shot will consume a single point of magic, while your special attack consumes five but blows away enemies easily. In addition, any golden hearts you find will permanently extend your lifebar. Good luck!
Controls:
arrow keys: move, choose perspective on the title screen, choose to continue if dead
Z - shoot
X - shoot special weapon
Escape - exit.
Fullscreen - F4
| Windows | https://app.box.com/s/ged54ljxb2z09y6jcc9k |
| Source | https://app.box.com/s/ged54ljxb2z09y6jcc9k |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=12708 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.56 | 134 |
| Audio | 3.44 | 98 |
| Fun | 3.47 | 133 |
| Graphics | 3.65 | 179 |
| Humor | 2.28 | 480 |
| Innovation | 2.70 | 635 |
| Mood | 3.31 | 186 |
| Theme | 1.95 | 928 |
Thanks again for the responses, guys. Looking forward to playing your games!
Anyway, hopefully the most recent version is better.
Has nothing to do with the theme though, so it's pretty hard to believe you just did this in 48 hours. If you did then take this as a compliment I guess. If not then you're kind of undermining the whole point of Ludum Dare.
Having tried to make an exploratory game myself, this really puts my entry to shame :D
Thanks for the heads up, apologies for that. I always try to program customizeable controls into my games but usually don't have enough time to make an interface for changing them. If you open the file in the game's directory that says 'Settings', try changing the value of 'Shoot' to 89. That should fix things for you.
I love the different views idea, actually it is really fun!
So lucky that I find a secret path to continue going, and fight the boss, got his view.
Good job!! :D
Aiming at monsters is a bit difficult sometimes.
Well done overall!