Shift & Persist by hazzahazzam
Shift & Persist
Shapeshift through a variety of animals to acquire their traits.
Hop, dash and squeak to get to the final boss.
Controls:
Z, X, Arrow Keys.
- Harrison
- David
Shapeshift through a variety of animals to acquire their traits.
Hop, dash and squeak to get to the final boss.
Controls:
Z, X, Arrow Keys.
- Harrison
- David
| Web | https://hazzahazzam.itch.io/shift-persist |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=40538 |
Ratings
| Coolness | 47% | 1248 |
| Overall(Jam) | 3.30 | 479 |
| Audio(Jam) | 3.19 | 372 |
| Fun(Jam) | 3.26 | 438 |
| Graphics(Jam) | 3.70 | 341 |
| Humor(Jam) | 3.44 | 142 |
| Innovation(Jam) | 3.26 | 370 |
| Mood(Jam) | 3.41 | 302 |
| Theme(Jam) | 3.74 | 226 |
For me the jumping and dashing didn't work reliably. Sometime the sheep just would not jump or dash. Don't know if that's a bug or if I did something wrong.
beside that it's a pretty nice entry
Also, please think about your QWERTZ-players next time... ;)
It's a decent start though, good job!
Sfx gt on my nerves. Try using this: http://jfxr.frozenfractal.com/#
I got to the last boss but got a bug which prevented me from facing it to the front; this resulted in rage/bug-quit. I could only swithc between right and left rotation.
Use of mouse to change between states is a big no. If you are making a game that is keyboard only you should stick to it (just add another control button to switch between forms)
Better lack next time. I think you failes the same way as I did - by going for too big scale project.
Ps. Love unimplemented mechanic joke.