{"author_link":"\/author\/bensoto\/","author_name":"bensoto","author_uid":"31521","comments":[{"author_name":"raarlac","author_uid":"11711","time":"Dec 18, 2013 @ 3:49pm","epoch":1387381440,"text":"Flawless art and sound! The controls were a bit weird though\r<br\/>You should compile for Web or Windows so other people can enjoy :)"},{"author_name":"bensoto","author_uid":"31521","time":"Dec 19, 2013 @ 10:17am","epoch":1387447920,"text":"Just posted the web version but for some reason the Score isn't showing up.  I think its a font rendering issue."},{"author_name":"sandbaydev","author_uid":"2926","time":"Dec 19, 2013 @ 10:42am","epoch":1387449420,"text":"There's something very nice about placing those smiley\/angry faceblocks. Liked this one, nicely done! :)"},{"author_name":"OhFiddleDiddle","author_uid":"28661","time":"Dec 19, 2013 @ 10:47am","epoch":1387449720,"text":"Love the graphics and sound. :D\r<br\/>A few little gameplay bugs though, like sometimes all  the blocks of a certain color vanish, and it tends to be slow to recognise when you have paired them, making it hard to beat the impending doom approaching. :P"},{"author_name":"kcpunk666","author_uid":"24605","time":"Dec 21, 2013 @ 10:02pm","epoch":1387663020,"text":"good job! looks nice, sounds are great."},{"author_name":"TyrusPeace","author_uid":"5305","time":"Dec 22, 2013 @ 7:30pm","epoch":1387740300,"text":"The animated faces are great! It's a bit too hard to figure out what'll happen when you drop a piece, though, which hurts the gameplay a fair bit."},{"author_name":"Linus Lindberg","author_uid":"20066","time":"Dec 22, 2013 @ 11:00pm","epoch":1387752900,"text":"Audio and music is just superb, and it's got a solid gameplay! Would work great as an ios or android game!"},{"author_name":"sekaru","author_uid":"23171","time":"Dec 22, 2013 @ 11:02pm","epoch":1387753020,"text":"Nice graphics and music. The gameplay was a bit basic though."},{"author_name":"xrm0","author_uid":"25867","time":"Dec 23, 2013 @ 7:12pm","epoch":1387825620,"text":"Nice faces in the blocks"},{"author_name":"ayame9joe","author_uid":"21312","time":"Dec 26, 2013 @ 3:54pm","epoch":1388072940,"text":"Not so clear about the gameplay. But I can tell that it is well designed."},{"author_name":"TeamFlare","author_uid":"25793","time":"Dec 31, 2013 @ 3:20pm","epoch":1388502900,"text":"The blocks are cute. This would also work well as smartphone game."},{"author_name":"bensoto","author_uid":"31521","time":"Jan 7, 2014 @ 8:54am","epoch":1389084540,"text":"thanks everyone! it was fun making it"}],"images":["ld28\/31521-c7d8d45f385a65eebad26d0e943b6908.jpg","ld28\/31521-b0794b682b1ded8d5b851c2bd4c447b8.jpg","ld28\/31521-761b2478e4df192d2d473e5f27c22d86.jpg","ld28\/31521-61e9cafc84896b66b8231f1f12cc13fd.jpg","ld28\/31521-b9878a0f636015e2f5698e5f4d70faa7.jpg"],"links":[{"url":"http:\/\/www.protoscape.com\/onepathtobliss\/OnePathToBliss-PC.zip","text":"Windows"},{"url":"http:\/\/www.protoscape.com\/onepathtobliss\/OnePathToBliss.app.zip","text":"OS\/X"},{"url":"http:\/\/protoscape.com\/onepathtobliss\/OnePathToBlissWeb\/index.html","text":"Web"}],"metadata":{"g_key":"21883","g_author":"31521","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"21912","g_title":"One Path To Bliss","g_status":"UCHK1","g_place":"236","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31521-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31521-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31521-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31521-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/31521-shot4.png-eq-900-500.jpg"],"text":"One Path to Bliss is our entry for this Ludum Dare.  The team was 4 of us, all artists by trade.\r\n\r\nWhile there is overlapping talents among us, we all fell into the rolls we were best\/quickest at:  Art Lead, Engineer, Animator, Sound.  \r\n\r\nWe started friday night after work by mulling over the concept and pitching out game ideas to each other over drinks at the local irish pub.\r\n\r\nBy 10:30 we had a strong concept.  We're all fans of Drop 7 and of Triple Town \r\nso we thought we would work on something inspired by those mechanics.  With the mechanic in mind and an idea to make things as happy as possible, we started thinking out the visual and musical aesthetic.  \r\n\r\nFor music, both Ween and Plone were mentioned as reference points.\r\n\r\nFor art, the only reference points I remember someone mentioning were the weird as hopping heads from Howls Moving Castle and of course Mario backgrounds and pallets.  Oh, maybe some Adventure time too.\r\n\r\nHope you like the game.  There is lots more we still want to do but not enough time to add all the features or kill all the bugs.\r\n\r\nEDIT: posted web version and PC version.  no code updates but we will have to do one to get the android version to work.\r\nEDIT: reposted webversion with time with non corrupt font.","title":"One Path To Bliss"}