AAAAARGH! by Waynetron

[raw]
made by Waynetron for LD28 (COMPO)
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THE GIST OF IT
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World domination on a budget. Unfortunately we could only afford one plane. You will have to make do by capturing the enemy planes and using those against them.

Jump onto the enemies planes and throw them overboard to earn points.
Longer jumps with more air-time are worth more points.

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CONTROLS
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STEERING
and to steer. for thrust.

EJECTING:
This is your main method for taking out (taking over) enemy planes
Hold down to charge and release to launch from the plane.
It is tricky to accomplish, but the only way to earn points. Each successful plane takeover will also increase your points multiplier.

SHOOTING
Fire the machine gun by pressing . Kills with the machine gun receive no points. Your points multiplier will also be reset.

Ratings

Coolness 54% 3
Overall 3.24 315
Fun 3.32 214
Graphics 3.75 148
Humor 3.59 72
Innovation 3.71 82
Mood 3.05 310
Theme 3.15 347

Feedback

PapaGrimbles
16. Dec 2013 · 05:04 UTC
Super tricky, but fun once you get the hang of it. Also love how a lot of planes enter the screen already upside-down... they mean business.
Kettlecorn
16. Dec 2013 · 05:04 UTC
Overall quite charming! It's an amusingly dramatic way to fight aerial warfare.

Also, am I allowed to shoot enemy ships just for fun?
funselektor
16. Dec 2013 · 05:04 UTC
Cool art. The game reminds me of this BF3 video: http://www.youtube.com/watch?v=FOaGhE_sejI
mungoman1
16. Dec 2013 · 05:23 UTC
This was hilariously fun! Really difficult too, I ended up hovering in one spot and ejecting into planes when they flew past! I can't help but feel that it needed sound though..
meek
16. Dec 2013 · 13:44 UTC
love the gameplay. You're a seriously decent designer with those nice roundy graphics.
loxo
16. Dec 2013 · 13:48 UTC
Great game with a truly unique concept! It's fun to play this simple addictive but very hard game. Would be nice to have some control over the pilot after leaving the plane ;)
🎤 Waynetron
16. Dec 2013 · 14:06 UTC
^ Yes, agreed. Was considering some pilot air control. But ran out of time before getting to explore the idea.

If I do a post-compo version. Adding sound is probably first on the list. Pilot air control would be next. Unfortunately I had to cut a lot of ideas after I burned most of the weekend trying to get the plane physics feeling nice.
burgerdare
16. Dec 2013 · 15:56 UTC
difficulty is fine, so long as the difficulty curve is reasonable. It may have been wise to start the player off with larger enemy planes, making it a bit easier for them to land jumps, then have the challenge ramp up with smaller, nimbler planes.
I know there's a fun and rewarding game hidden in here somewhere, but I shouldn't have to work so hard to find it.
Zekyon
17. Dec 2013 · 01:14 UTC
Oh my god, really hard game. I liked the vector-graphic style. I have missed sound, the game could improve a lot with it.
Good job!
blasmena
17. Dec 2013 · 03:27 UTC
wow, this is addicting.
_Rilem
17. Dec 2013 · 19:16 UTC
So far this is my favorite of LD28! It's such a simple concept , but it's very addictive. :)
Sheepolution
18. Dec 2013 · 09:27 UTC
Oh man this is fun. I almost wanted to quit, but if you take a few minutes to learn it, it's actually a lot of fun. And oh man, the feeling when you have captured a plane! Fun!
madflame991
18. Dec 2013 · 20:30 UTC
Great graphics, but I've never known that flying a plane can be so difficult. I managed to throw off a couple of enemy planes, but no more - the controls are simply too hard for me to grasp.
vikingpotato
19. Dec 2013 · 19:42 UTC
funny game! the name would be tough to remember :P
Jupiter_Hadley
25. Dec 2013 · 00:09 UTC
Really funny, addicting, hard game. Well done! I included this game in my Ludum Dare 28 compilation video series if you'd like to check it out! http://youtu.be/CxUIxKQApqc
Rustam
04. May 2017 · 13:58 UTC
New: Remembers keyboard position while adding new items. http://meriden-capital.ru Select the STOP button when you are done recording.