{"author_link":"\/author\/ashtom\/","author_name":"Ashtom","author_uid":"11851","comments":[{"author_name":"gman1012","author_uid":"23917","time":"Dec 15, 2013 @ 4:00am","epoch":1387079700,"text":"This is a really cool puzzle concept. Can't wait for more."},{"author_name":"PolishedPixels","author_uid":"29815","time":"Dec 16, 2013 @ 5:00am","epoch":1387169700,"text":"This is great, its a very fun adventure like game. Adding horror elements to this would make this game amazing."},{"author_name":"mcapraro","author_uid":"28472","time":"Dec 16, 2013 @ 5:11am","epoch":1387170360,"text":"looks really neat, wish there was a osx or web version"},{"author_name":"Ashtom","author_uid":"11851","time":"Dec 16, 2013 @ 10:46am","epoch":1387190460,"text":"Thanks for the comments, I'll try to make an OSX version."},{"author_name":"Ashtom","author_uid":"11851","time":"Dec 16, 2013 @ 10:32pm","epoch":1387232820,"text":"It looks like making an OSX port would require to pay for a developer certificate , so I made a web version instead: http:\/\/www.ashtom.net\/games\/ld28\/\r<br\/>Make sure to expand your browser window!"},{"author_name":"SecondDimension","author_uid":"14838","time":"Dec 17, 2013 @ 2:15pm","epoch":1387289400,"text":"Great little idea, would like to see an expanded version"},{"author_name":"Jacic","author_uid":"5267","time":"Dec 19, 2013 @ 8:21pm","epoch":1387484160,"text":"It's a pretty cool idea! :)"},{"author_name":"JaymeeMak","author_uid":"30729","time":"Dec 19, 2013 @ 8:21pm","epoch":1387484160,"text":"Web version: I pressed space to enter, but it brought me to a black screen and never loaded."},{"author_name":"dray","author_uid":"5284","time":"Dec 19, 2013 @ 8:33pm","epoch":1387484880,"text":"Nice little game, don't know if it's a bug but when i lit a fire, the other go off. this can be amechanic but because they are all lit on your screenshot i don't know. take some time to find the exit the puzzle isn't that easy :)"},{"author_name":"Will Edwards","author_uid":"10313","time":"Dec 19, 2013 @ 8:42pm","epoch":1387485420,"text":"The thing with the web version is you often start off-screen.  As a result, you usually just think the game isn't loading :(\r<br\/>\r<br\/>The light was cool graphics, the character a bit more basic."},{"author_name":"fysx","author_uid":"10726","time":"Dec 19, 2013 @ 8:46pm","epoch":1387485660,"text":"Very cool game! Best use of the theme I have seen so far!\r<br\/>\r<br\/>The only thing that bugged me was getting stuck in walls when walking along them."},{"author_name":"PlayHabit","author_uid":"31230","time":"Dec 19, 2013 @ 8:51pm","epoch":1387485960,"text":"I like this concept.\r<br\/>\r<br\/>I had the same bug as dray; when I lit a fire source any sources other than the one I just lit would go dark (except for the blue one, which always lit its surroundings). I could still recharge using the other fire sources, even though they were not providing light. This was on the web version."},{"author_name":"Moist","author_uid":"16352","time":"Dec 19, 2013 @ 9:02pm","epoch":1387486620,"text":"Fun concept! The shadows system is really cool. Well done."},{"author_name":"Ashtom","author_uid":"11851","time":"Dec 19, 2013 @ 9:34pm","epoch":1387488540,"text":"Thanks everyone! I'm sorry about the wall collision, I know it's very bad and if I could have made it better on time, I would have! \r<br\/>You would need a big resolution to see the full level (I wanted the whole maze to be visible all at once and maybe it wasn't the best idea...).\r<br\/>As for the light that goes off after you light another one, it was first a performance tweak (first time I use surface and raytraced shadows and it's very resource intensive when badly used like here) that I actually thought was a good addition to the mechanic to increase the feeling of being lost."},{"author_name":"badlydrawnrod","author_uid":"745","time":"Dec 19, 2013 @ 10:31pm","epoch":1387491960,"text":"Clever. Creepy horror sounds would have made it much better, but I hope you continue to develop it. Love the lighting."},{"author_name":"bitowl","author_uid":"25615","time":"Dec 19, 2013 @ 11:12pm","epoch":1387494420,"text":"Lightning is awesome (except on the player)\r<br\/>But it would need some more explanation (what's this bar on the top good? when is it there at all? we can only go trough the exit if the torch is lightet?)\r<br\/>But I think it's good that we can see the shape of the maze when we look exactly (or turn up the brightness of the screen) as else you have no way to find back if you light goes out."},{"author_name":"ShellfishGames","author_uid":"23164","time":"Dec 20, 2013 @ 11:44am","epoch":1387539540,"text":"I really like the &quot;one match&quot; idea, and the lighting effects are pretty cool. The game would DEFINITELY profit from some ambient music though. And yes, the collision is a little annoying.. :)"},{"author_name":"Dry Tree","author_uid":"5357","time":"Dec 20, 2013 @ 8:29pm","epoch":1387571040,"text":"really nice lighting effects, and a good concept too"},{"author_name":"BradleySmith","author_uid":"14944","time":"Jan 4, 2014 @ 6:20pm","epoch":1388859300,"text":"Neat idea.. love the lighting in this. :)"}],"images":["ld28\/11851-cfaadfbaf42e45a20343a5150596d422.jpg","ld28\/11851-d26cf9fa344c90c670eeabd2ea31a638.jpg"],"links":[{"url":"http:\/\/www.ashtom.net\/games\/ld28\/TheLastMatch_LD28_1.0.exe","text":"Windows"},{"url":"http:\/\/www.ashtom.net\/games\/ld28\/","text":"Web"},{"url":"http:\/\/www.ashtom.net\/games\/ld28\/LD28_TheLastMatch_Ashtom.gmz","text":"Source"}],"metadata":{"g_key":"21912","g_author":"11851","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"21941","g_title":"The Last Match","g_status":"UCHK1","g_place":"633","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/11851-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/11851-shot1.png-eq-900-500.jpg"],"text":"Find your way through the maze.\r\nYou Only Get One Match (don't stray too far from a source of fire).\r\n\r\nUse WASD or arrow keys to move and escape to go back to menu.\r\n\r\nHere is the best possible build I could get on time.\r\nThere is only one level but at least it works and I hope it won't be easy for you to escape! Also, no music, no sound (not enough time).\r\n\r\nThanks for playing!","title":"The Last Match"}