You Only Have One Minute by Somfunambulist
Not quite finished, there's some missing features. You can still technically play it, and here's how! Set a one minute timer after the monster emerges, and when it goes off, if he hasn't caught you, you win!
CONTROLS:
arrow keys: move
z: climb
x: push/pull
c: interact
EDIT:
Got rid of some of the debug stuff.
CONTROLS:
arrow keys: move
z: climb
x: push/pull
c: interact
EDIT:
Got rid of some of the debug stuff.
Ratings
| Coolness | 48% | 998 |
| Overall | 2.84 | 629 |
| Fun | 2.72 | 596 |
| Graphics | 4.20 | 37 |
| Humor | 2.56 | 365 |
| Innovation | 3.04 | 399 |
| Mood | 3.30 | 191 |
| Theme | 3.04 | 415 |
GM:Studio buddies! xD
:-D
My advice for future LDs though would be to design your game in a way that requires less time spent on graphics to get more time on the game logic.
And that monster is creepy as shit, especially the climbing out animation.
Also, apparently it can walk through boxes and tables?
Really needs sound, but it still gets overall 5/5 just for the idea and style.
But I have got a bug cause game can't work correctly,
I didn't hide or interact with any stuff, then the monster will stop in front of a bed in a room, the screen keep shacking and nothing happened.
Anyway, It's still fun, good job!:D