Shards of One by Gungnir
One day, one man, one chance. Can a soul, once shattered, be reclaimed whole?
Now is the time.
Game Description:
SHARDS OF ONE is a short text-driven adventure, set within a fictitious cold-war scenario. One defining choice is the key to revealing the past, present and future.
Notes:
- There is no absolute end, as such. When to stop is up to you.
- Use ESC key to exit the game
@Grinning_Pickle
Now is the time.
Game Description:
SHARDS OF ONE is a short text-driven adventure, set within a fictitious cold-war scenario. One defining choice is the key to revealing the past, present and future.
Notes:
- There is no absolute end, as such. When to stop is up to you.
- Use ESC key to exit the game
@Grinning_Pickle
| Windows | http://jerryverhoeven.com/LD28/GrinningPickle_ShardsOfOne_Win.rar |
| Web | http://jerryverhoeven.com/LD28/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=15389 |
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 3.26 | 188 |
| Audio(Jam) | 1.20 | 481 |
| Fun(Jam) | 2.32 | 457 |
| Graphics(Jam) | 2.36 | 476 |
| Humor(Jam) | 1.41 | 444 |
| Innovation(Jam) | 2.76 | 299 |
| Mood(Jam) | 3.55 | 81 |
| Theme(Jam) | 3.03 | 193 |
Feedback
SpellingPhailer
16. Dec 2013 · 17:33 UTC
Awesome story! You really manage to portray this depressed but still human character. I also like how the death article (?) changes depending on where in the story you choose "Now is the time".
Cipher
17. Dec 2013 · 13:26 UTC
That gave me some chills. Its amazing how you could portray such depression is such a short length of text! I call that kind of thing talent :)
KeyMaster
17. Dec 2013 · 13:35 UTC
Really great game/interactive story! I played through every ending and enjoyed learning more and more about the protagonist's life and backstory. Good work!
Ludipe
17. Dec 2013 · 13:42 UTC
I really like the game, the story is very deep and it gets to the player. It keeps you thinking about life for a while.
fullmontis
17. Dec 2013 · 14:21 UTC
There isn't much gameplay wise, but it's compensated by a quite powerful story. I really got immersed in it. Wish it had some music for atmosphere.
phi6
17. Dec 2013 · 14:23 UTC
Wow... didn't expect that. The 2nd text game I've played this LD. Great font, great story! A bit depressing.... but that's a good thing!
Diptoman
18. Dec 2013 · 16:24 UTC
I applaud your writing skills, that was certainly something else.
🎤 Gungnir
18. Dec 2013 · 16:44 UTC
Thanks guys. Was interesting to try something different this time around. We also wanted some music in there, but ran short of time and couldn't come with anything quite suitable (droning and soviet). Lesson learned - find a sound guy :)
AndreRodrigues
19. Dec 2013 · 15:06 UTC
Great. Short but really well executed. Good job!
Warzone
20. Dec 2013 · 18:00 UTC
This is pretty interesting and unique.
drkrunk
20. Dec 2013 · 18:04 UTC
Very well done. I do like text games and this one was very impressively written. I felt really sad for the main character.
Denis Chakarov
20. Dec 2013 · 22:23 UTC
Dark, but with a message. Moving and touching. Respect!
Nut
21. Dec 2013 · 15:56 UTC
Web link seems to be broken.
🎤 Gungnir
22. Dec 2013 · 07:44 UTC
@Nut Seems okay from this end; let us know if you have ongoing issues.
archaeometrician
24. Dec 2013 · 21:59 UTC
Great story ! I love it !
OneDee
25. Dec 2013 · 16:04 UTC
Good story!
Kareemroks101
25. Dec 2013 · 17:21 UTC
Very deep story despite its length, you have great writing skills. I really liked it!
somepx
26. Dec 2013 · 09:25 UTC
Innovative and unique - I like the concept to 'END' the adventure at different points, excellent work!