Flickeroid by rorycooke
My take on the theme is the you only get to see one enemy per frame, so games is full of flickering sprites - that is unless you collect the amazing 3D glasses.
All work is my own apart from the music, which was provided by my brother and the photo of the spaceman which is a royalty free image from the NASA website.
All work is my own apart from the music, which was provided by my brother and the photo of the spaceman which is a royalty free image from the NASA website.
| Web | http://rorycooke.co.uk/flickeroid |
| Source | http://rorycooke.co.uk/flickeroid/flickeroid_source.rtf |
| Original URL | https://ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30038 |
Ratings
| Coolness | 55% | 3 |
| Overall | 2.83 | 633 |
| Audio | 2.62 | 456 |
| Fun | 2.39 | 802 |
| Graphics | 3.41 | 265 |
| Humor | 2.60 | 348 |
| Innovation | 2.78 | 584 |
| Mood | 2.79 | 477 |
| Theme | 3.07 | 403 |
But visually and stylistically its brilliant! And what you chose to do with the theme is really interesting aswell.
I'm please you like the visuals :)
Great visual top down shooter.
"One enemy per frame" concept will be more effective if enemies have various movements.