FLESH TO STONE by tjmolinski

[raw]
made by tjmolinski for LD35 (COMPO)
FLESH TO STONE is a top down survival game where you have the ability to shift into stone form. In stone form you are invincible to all enemies BUT you lose power to remain in stone form. Collect the blue power gems to replenish your power.

FLESH TO STONE was made in Haxe with HaxeFlixel. I used the help of bfxr and GarageBand to make the audio for the game. I used Hexels 2 and paint.NET to create the graphics.

Linux is untested currently and there are hiccups in HTML. The best performances are using the native OSX and Windows builds.

PATCHED: Fixed the control issues in some browsers.
PATCHED ONE MORE TIME: Allowing the game to go fullscreen

Ratings

Coolness 75% 2
Overall 3.26 428
Audio 3.68 77
Fun 3.50 204
Graphics 3.40 305
Humor 2.55 341
Innovation 2.86 630
Mood 3.00 401
Theme 3.33 483

Feedback

gnerkus
18. Apr 2016 · 03:45 UTC
The game was a lot of fun to play. I especially liked the soundtrack.
hugheth
18. Apr 2016 · 14:37 UTC
Pretty neat, great music and around a very smooth aesthetic
Berserker_Chris
18. Apr 2016 · 14:40 UTC
Nice Music and simple but cool pixel art
melaguizy
18. Apr 2016 · 16:48 UTC
I love the intro. It's a great, but difficult game.
MrMegawatts
18. Apr 2016 · 19:03 UTC
good concept!
starvingindie
18. Apr 2016 · 19:30 UTC
Loved the music and sound effects in the game. The atmosphere is also really good. The game was a bit on the difficult side for me, might be nice to have a health/heart system. The bouncing intro is also a really nice touch
Arvydas
19. Apr 2016 · 02:01 UTC
Love the music! Gameplay was nice, but could use a bit more activity.
BrianSChung
19. Apr 2016 · 02:34 UTC
I had a lot of fun with this one!
mutonizer
19. Apr 2016 · 12:15 UTC
Holy crap, rough but fun!
Controls are very responsive, though character hitbox felt a bit...loose somehow (as in I got hit without thinking I would be at times).

Simple take on the theme but nicely done, kudos.
LeReveur
19. Apr 2016 · 20:33 UTC
Music is particularly moody, and game is challenging, great job. :)
James Coote
19. Apr 2016 · 20:38 UTC
It feels a little harsh to die on contact with any enemy, but I can also see how it makes sense and the game feels otherwise balanced.

Graphics look great, music and sfx are also great, and it's fun to play! I guess my only other criticism is that it lacks a little depth.

Maybe you could expand it into a dungeon crawler, so eventually you defeat a room and move onto the next.
CasualCat
19. Apr 2016 · 20:42 UTC
I played this game an thought it was a jam. The way the enemies came at you was really well put together. The difficulty didn't start out too slow or ramp up too quickly. The controls are snappy and responsive. The game ran well. The audio was good and the art was crisp, clean, and colorful. The key game mechanic (turning into stone) was implement well in relation to the challenges the game threw at me. And lastly, the game is very well polished, from the camera shake to all the little animations and the "noooo" slo motion you get when you lose after getting to 1000 points. One of best submissions so far for me!
kestrelgames
19. Apr 2016 · 21:24 UTC
The core mechanic and enemy movement works very well. Would be nice expanded to a series of rooms you had to escape.
sftrabbit
21. Apr 2016 · 22:26 UTC
The mechanic of having to keep your power up worked really well. Nice twist on a simple idea. Also, very well polished - graphics and audio were good!
GameQuester
21. Apr 2016 · 22:35 UTC
The gameplay and the music were very fun. The Graphics very simple but not bad. Good work.
Chaoslab
22. Apr 2016 · 00:59 UTC
Fun game! :-)
Secret Arts
22. Apr 2016 · 15:19 UTC
I appreciate that so much of the game is built on playing with avoidance. the arts quite nice, and the challenge is well tuned. Nice work!
Freank
24. Apr 2016 · 13:51 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
deadbodyoutline
25. Apr 2016 · 15:54 UTC
Woa, very addictive game! Love it!

Maybe you can think on adding something to the game, like random obstacles on the game (they can be fixed for sometime), so the character should avoid them when running, but can use it to fool the enemies when trying to escape ;)
suppi
28. Apr 2016 · 22:24 UTC
really fun game to play. you did a very good job!
ciaodavinci
01. May 2016 · 00:51 UTC
This is cool, it was fun turning into stone to pass through the death rays. I felt that it would be cool to slide a bit when turning into stone - the stop on shift right now is quite abrupt.
abaines
08. May 2016 · 05:56 UTC
Fun and challenging arcadey game, nicely done.