Immortality by Kane
Hello everybody !
Here is my entry for this Ludum Dare, done with C and ncurses library as a no-monster, no-permadeath (worst than that !) Roguelike, but with a little something special that I hope you will like.
What can I say more... the game is difficult, but well balanced. Also those who want try to hit the max score, it is at 3140! Good luck for reaching it!
Have fun!
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Content of the zip files:
- full game in binary or source format
- Game Manual (Manual.txt, can be helpful)
- Game dev log (README)
___
Note that you do not have a quick restart button on the game if you do not finish it, that was done deliberately!
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Revision History:
=================
bugfix #1:
after self-testing
- fixed some damages issues
- make the end screen more clear
bugfix #2:
after [Mirroar] request
- added display indication for helping know when you are standing on a trap
bugfix #3:
after friend testing
- fixed a fire trap bug
Here is my entry for this Ludum Dare, done with C and ncurses library as a no-monster, no-permadeath (worst than that !) Roguelike, but with a little something special that I hope you will like.
What can I say more... the game is difficult, but well balanced. Also those who want try to hit the max score, it is at 3140! Good luck for reaching it!
Have fun!
___
Content of the zip files:
- full game in binary or source format
- Game Manual (Manual.txt, can be helpful)
- Game dev log (README)
___
Note that you do not have a quick restart button on the game if you do not finish it, that was done deliberately!
___
Revision History:
=================
bugfix #1:
after self-testing
- fixed some damages issues
- make the end screen more clear
bugfix #2:
after [Mirroar] request
- added display indication for helping know when you are standing on a trap
bugfix #3:
after friend testing
- fixed a fire trap bug
Ratings
| Coolness | 61% | 3 |
| Overall | 3.31 | 255 |
| Fun | 3.28 | 233 |
| Graphics | 3.19 | 361 |
| Humor | 3.30 | 130 |
| Innovation | 3.78 | 64 |
| Mood | 3.40 | 141 |
| Theme | 3.36 | 235 |
I really love roguelikes and the way you did immortality was awesome! Thumbs up!
-Flatgub
Sorry HuntTheWumpus, I fix that right now!
It doesn't even have too overcomplicated mechanics (I still hit "Q" to Quaff - instead of P for Potion. Oh well :P
Awesome game!
Recommend any future immortals go on a quest for the rune of detect traps before undertaking this quest.
Try expanding this into real roguelike with random generation :)
Still, I really liked the way this game treats immortality. It reminds me of Torchwood! :)