You only get one... EVERYTHING!!! by Xeke_Death

[raw]
made by Xeke_Death for LD28 (COMPO)
Made this in Javascript, using Phaser as a framework...
Get Phaser here: http://phaser.io/
Had a lot of fun doing so, and got pretty much everything I wanted in the game... Including a freakin' laser pistol...! But, you only get one...

I didn't get all the sounds I wanted in there, the ones that I do have were made at 5am...

All the game instructions are on the page.

Known bugs:
There is a bug with the detector item that I thought I had sorted out, but apparently it is still there... It will, on occasion, not display the graphic... Basically rendering the item useless...

Ratings

Coolness 57% 3
Overall 2.79 676
Audio 2.56 477
Fun 2.66 649
Graphics 2.80 564
Humor 2.57 360
Innovation 2.66 657
Mood 2.57 634
Theme 3.14 356

Feedback

jillytot
16. Dec 2013 · 06:19 UTC
Pretty fun, but i fell through the floor a couple of times. Pretty challenging game.
ehtd
16. Dec 2013 · 06:28 UTC
wow, tough game!
kcpunk666
16. Dec 2013 · 06:32 UTC
laser in face, always awesome. lol
Tim Kaldor
16. Dec 2013 · 06:50 UTC
I couldn't work out the enemy behavior, but I like the art and you set the mood well.
embero
16. Dec 2013 · 09:52 UTC
Pretty nice idea. Like it!
But I can't beat the first level :/
anvoz
16. Dec 2013 · 11:54 UTC
The game is pretty fun but really tough. I couldn't reach level 3.
Jakunar
16. Dec 2013 · 13:43 UTC
Little bit buggy I fear.. My Character so often just disappears, that the gameplay get's a bad taste, although the concept and the idea are awesome.. btw. like the speeches
Tanner
16. Dec 2013 · 16:36 UTC
Really good game.
xyrix
16. Dec 2013 · 22:50 UTC
The mechanic fits the theme perfectly, but works out as being pretty frustrating. If you get a decent item (e.g. the watch) then you kind of want to save it for a later level - which sucks 'cause the items are the most interesting point.

Also, as a general point, the enemy's instakill method is, in my opinion, really harsh on the player. Personally, I prefer to err on the side of being generous to the player as that makes for fewer frustrating deaths.

Still, a I enjoyed it :-).
mcapraro
17. Dec 2013 · 00:49 UTC
this is neat. i found it hard to really get past and maybe it can lead the player in on easier levels first? just a thought
cdgugler
17. Dec 2013 · 02:44 UTC
Cool game! Tough one too.
Hyde Wyvern
17. Dec 2013 · 02:51 UTC
Lovely, the few sounds it got are amazing I love how he says "No Time"! Fantastic Work!
Berzee
17. Dec 2013 · 03:26 UTC
Nice game, really embraces the theme. :D I like the profusion of available items (I got them all except Google Glass eventually!) and the random placement of enemies and doors was a pleasant surprise. I just get super sad when I start a new game and level 1 is dark. =P
Denis Chakarov
17. Dec 2013 · 16:40 UTC
The game is tough but well done! And you use Phaser - yeeey! :)
My favorite item was the ring, the one to rule them all! ;)
van noctar
18. Dec 2013 · 21:18 UTC
Woo, the third level is so hard!!
Nelien
18. Dec 2013 · 21:18 UTC
Very challenging and I like the procedural generation, spices things up. I would enjoy if there was more of a learning curve, though.
veiadoida
19. Dec 2013 · 19:17 UTC
great game. the procedurally generated levels are a nice touch, but it makes some levels unbeatable too. i know a great game balance it's really difficult to achieve in 48h, so you did a very good job.
careless
20. Dec 2013 · 02:13 UTC
not a bad effort, got to level two. Watch is pretty handy!
anvoz
20. Dec 2013 · 12:38 UTC
Finally got to level 4. Having some sound really makes me want to play a little longer (I played the game on Firefox with no sound on the first time).

I want to have more chance to use item. I think you shouldn't add empty bins to the game.

Also, the game difficulty was good already. I believe no one will want to play through some easy levels first, then has to complete them again to reach a really challenging level every times he died.
plancien
06. Jan 2014 · 14:27 UTC
Well executed, for a 48h game !
I liked the voices.
Only, it's a bit hard !